Forum Replies Created
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Try trashing your preferences. I would suggest download preference manager from digital rebellion. It will back up known good preferences and and allow you to trash bad ones or reload your good ones in. Also if you are working with highly compressed footage like H.264 or Mpeg2 footage in your timeline that could cause final cut to not work properly. If you are working with compressed footage use media manager to make a Pro Res Version this will allow your system to run better and should stop the issues with it crashing. Hope this helps.
Mikey B!
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To do this in after effects try Echospace from trapcode, it adds a good replication feature to after effects.
Mikey B!
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Mikey Bouchereau
December 25, 2010 at 3:38 am in reply to: Problem Capturing HDV Tape… FCP won’t caputre full tape without breaks.B,
Are you missing any information. I have seen this with HDV where usually there are a few seconds or even just a few frames missing. This is because HDV is mpeg2 and if your tape skips or anything you loose more than you would with DV.
I would suggest purchasing higher quality Tapes and see if this makes a difference I had this issue with the medium grade Sony tapes for HDV
Hopefully this helps.
Mikey B!
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It sounds like your aspect for the footage and the sequence are off.
I would take a clip from your browser add it to your timeline – it should show up as 16×9 with no Pillar Box. Double click on that clip look at the distort settings, then check those against your other clips. If there is a difference, select all the distorted clips and choose remove attributes (distort), then copy the good clip and choose paste attributes (distort) and it should be all set.
Mikey B!
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Mikey Bouchereau
July 5, 2010 at 3:55 pm in reply to: colours messed up, cannot reliably match coloursIf animation export is still doing a color shift, try using no compression at all. The Animation Codec is near lossless (and for most cases people will say its lossless, including myself) but like one of college professors used to say the only true lossless compression is to choose None as your codec, this will not introduce anything add a color shift.
Also I ran into a Color shift from AE and Motion when I had a AJA card installed by removing their uncompressed codec from my QuickTime folder it fixed the issue.
Mikey B!
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Add the Levels filter to your object and click on the triangle to show to histogram info. In RBG choose Black Out and set it to 1.00 and White In and set that to 1.00
It will instantly take what ever object (your animated butterfly) and make it White. Stick a black background (color solid) in a new group. and export that out now you have a alpha matte.
I am actually going to record a quick video tutorial on this, sometime this week.
Mikey B!
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After you submit, have you opened batch monitor and see if that batch was submitted??
Mikey B!
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I’ve seen this way too many times. When you are not playing your clip and you are changing the rotation of the emitter, all it’s doing is re-drawing where the particles should be at that point in time. It’s not actually moving them. Basically once a particle is born the properties you adjust to the emitter do not effect it. So you can’t do what you are trying to do at least not that way.
Now the way to effect this particles after they are born, is by placing them in a new group (3D) and applying that Y-axis rotition to the group. Making everything in that group move on the y-axis. Before you apply that animation to the group make sure that the anchor point of the group is in the center of your sphear. Otherwise you will get a orbiting sphear not a spinning sphear.
Hopefully that makes sense. Even though I know this I always waste a few min bashing my head against my desk because I can see what I want but it won’t animate it. Then I remember you need to put the element in a group and apply the movement to the group.
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Please forgive any typos or run on sentences this was posted from my iPhone and creativecow.mobiMikey B!
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Mikey Bouchereau
November 23, 2009 at 2:15 am in reply to: Should I be using Motion for a time-lapse morph edit?Sadly I dont have any of my work when I was in College, I had a really bad hard drive crash. At least since thing I have learned to use only raided drives and to back up any critical work.
Here is the shake tutorial. Remember this is a simple tutorial showing on a still image but it will teach you the basics.
https://library.creativecow.net/articles/mench_michael/morph.php
What you will need to do is use FCP or your NLE of choice to get the clips to be as close as possible, and as you do the morph you animate the control points to move with the person. IE as a person runs you track their head, torso, legs, arms, etc and keyframe the morph control points so that warps properly. Hopefully that is a push in the right direction.
Mikey B!
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Mikey Bouchereau
November 23, 2009 at 1:58 am in reply to: Should I be using Motion for a time-lapse morph edit?You can do this in shake very easily. What you need to do is shoot 2 actors or yourself twice. Then you can use the morph node to have the body shape, face anything else morph (warp) with a subtle crossfade. You can also do this a bit if after effects but its a lot more work. To get it done in shake there is a great tutorial on how to do this in the cow tutorials. the Tutorial is a bit simple he uses a still image. I did this exact effect for my senior effects project, It did take me a lot of shots and a lot of retiming of edits. The difference for me was I had 2 different actors running around a corner and the hardest part was getting their body movements to match.
Typically for this type of action you would use a CG body until you can sync it up with the separate body type.
But really you are looking for a warping/morphing tool. Motion just doesn’t have it sorry. (well none that I know of)
You might be better off using photos instead.
Good luck to you.
Mikey B!
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