Forum Replies Created

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  • Michael Szalapski

    September 21, 2020 at 2:22 pm in reply to: Where can I find this text effect?

    After effects which is the best logo software I’m most familiar with.

    How much experience do you have using After Effects? That will help us tailor our answers better to you.

    As an aside, I wouldn’t call AE “logo software”. It can be used to animate all kinds of things, but it’s so much more than that.

  • Michael Szalapski

    September 21, 2020 at 2:16 pm in reply to: 3D Pre Comp blurry in parent comp

    Screenshots, as Eric says, would be helpful to see.

    You’re concerned about depth of field possibly being the issue, is depth of field turned on in the camera?

  • Michael Szalapski

    September 21, 2020 at 2:15 pm in reply to: Package compatibility problem

    What template was it?

  • Michael Szalapski

    September 21, 2020 at 2:09 pm in reply to: AE Question about 3D effects

    Do you have depth of field turned on?

  • Michael Szalapski

    September 19, 2020 at 1:35 am in reply to: Get a camera position from a image?

    After Effects doesn’t really have a way to do that. I know how to do it in Cinema 4D, if you have it.

    Now, you can kind of do things with Vanishing Point in Photoshop (which you might be able to bring into AE) that might work for you, but it’s all dependent on what, exactly, are you trying to do with this camera position information.

  • New questions are welcomed! There’s even a way to tag your posts with the fact that it’s a “Basic” question, I believe.

    Anyway, integrating Procreate with AE doesn’t really count as a newbie question in my book. 😀

    I don’t have the ability to see YouTube from the computer I’m currently at, but does this link help?

    If nothing else, you could export each layer individually, right?

  • Michael Szalapski

    September 18, 2020 at 7:41 pm in reply to: Making After Effects Faster

    >Looks like everyone is just praying for muktithread rendering

    Basically, yes! lol

    If they can figure out how to use multithreaded rendering for most stuff, it’ll be a huge boost to almost everyone’s render speed. The problem is, making it do that without crashes and instability is ridiculous. Hopefully their work of separating the renderer and the ui over the past several years is making that easier. I know I wouldn’t want to try to unpack code that old to make it multithread safe.

  • Michael Szalapski

    September 18, 2020 at 7:34 pm in reply to: Making After Effects Faster

    As soon as I saw your post, I was about to suggest Puget Systems whitepapers. They do a ridiculous amount of research and publicly post it so you can see what differences matter where.

    AE is still very CPU-based, so, as the info from Chris suggests, AE won’t benefit that much from a bigger GPU. That said, Task Manager is not a reliable way to track GPU usage at all. So I wouldn’t rely on its reporting that much.

    AE can use the GPU to accelerate some transformations, but the GPU acceleration really shines when you’re using the GPU-accelerated effects like Fractal Noise.

    To speed AE up on your machine, I’d say maybe look into something like Render Garden that can use more cores of your CPU vs. any hardware upgrade. Notice how little your CPU is being used? That’s where AE does most of its rendering work.

    Keep in mind that the AE team has publicly said that they are working on making AE’s rendering a lot more multithreaded, so hopefully that work pays off in the future for people like us with lots of cores.

  • Michael Szalapski

    September 17, 2020 at 7:48 pm in reply to: Text not scaling in Element 3d?

    Well, I’m glad the restart fixed it!

  • Michael Szalapski

    September 17, 2020 at 3:39 pm in reply to: Need help on creating this effect. (cuts on text)

    You could make those with simple shape layer strokes and the Roughen Edges effect or you could really crank the Fractal Noise effect to make things like that.

    Or you could make it with brushes in Photoshop.

    TONS of other ways too, I’m sure.

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