Michael Munkittrick
Forum Replies Created
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[John Cairns] “I’m fairly certain international orders are exempt from Sales tax”
Until January of this year, that was correct. There was to be a tariff of some form as a buy-at-home incentive, but it violated the “free trade” agreement (go figure). I’m not sure of the specifics, but I order materials to build my lights from Canada and don’t get charged a tax, but when I order light gels, “fog juice” (set fogger) or other soft-lines items I am taxed. The worst part, for me anyway is the different rates around the US when I’m doing my paperwork at tax time. I don’t know if it’s standard, but I always pay the same tax regardless of where I buy from in Canada. That would be great here…
Michael Munkittrick
Gainesville, Florida USA -
Depending on the version of DIVX you’re using, the compressor might not be compatible with AE. There were claims on this board almost a year ago that there was a “work around” for DIVX output from AE, but ultimately it was compressed to DIVX externally.
Michael Munkittrick
Gainesville, Florida USA -
Michael Munkittrick
March 28, 2007 at 1:33 am in reply to: is it possible to achieve this in Cinema 4DIt can be simulated to a degree within Cinema4D, but to get a far more realistic result, you’re going to need RealFlow or some very, very complex particle effect algorithms. I can’t recall exactly where I saw the tutorial, but I believe that it was at http://www.mograph.net, however there was a way to use metaballs and the advanced renderer in conjunction with Pyrocluster and displacement maps. I also seem to recall that each frame was about a 3 hour render on a dual Xeon 3.6 GHz with a lot of RAM.
Good luck with it,
Michael Munkittrick
Gainesville, Florida USA -
Michael Munkittrick
March 19, 2007 at 11:47 am in reply to: Looking for a Photoshop action that was corrupted and needs to be replace ASAP…That is the exact one I’ve been looking for. Thanks so much.
Seeing as how you found this one, are there any other actions that you recommend? I’m not looking for anything in specific, just toys more of less. Thanks again…
Michael Munkittrick
Gainesville, Florida USA -
Michael Munkittrick
March 10, 2007 at 4:59 am in reply to: Trapcode Particular V’s Particle IllusionParticular is a very solid, robust particle creation tool with options that meet a lot of folks needs…but when compared side-by-side with PI, Particular is plain vanilla. As a long time user off Particle Illusion, I’ve found literally hundreds of places that it made the best tool for the requested effect. On one hand it makes reasonably realistic flames with interaction, explosions, light beams and solar flares, and on the other it can make a flock of birds, butterflies, snow, rain, gunshot hits, dust clouds and so much more.
Consider these uses;
I’ve blow up and crumbled buildings with near natural physics, I’ve set cars ablaze in close quarters for FEMA (they won’t watch them…but I made them), I blew a plane to bits in a high-speed chase on a national program for the History Channel, I created a “bullet-time” snow fall as a man propose to his future bride in a huge campaign this past Christmas. I’ve also used PI to multiply and manage a massive flock of chickens (yep, chickens) for Visa in a spot called “Possibilities” and I did some work for Cadillac GMAC where a fictitious credit history comprised of hundreds of sheet of paper had to follow a potential buyer to his new car and then drop to the ground when he closes the door as if they were naturally motivated.Neither tool is the “perfect” choice for all things, but given the range of things that PI does with spectacular clarity and ease, it outweighs the Particular toolset without a second thought.
Michael Munkittrick
Gainesville, Florida USA -
Brilliant! Honestly, I was tinkering with that idea…but I wanted to verify that there was no object level control that I had overlooked.
Thanks again!
Michael Munkittrick
Gainesville, Florida USA -
Michael Munkittrick
February 24, 2007 at 1:59 am in reply to: How to “Stretch” a piece of 3D cloth over a wooden skeleton? >>>HELPNo sweat. Thanks so much your time and information.
Michael Munkittrick
Gainesville, Florida USA -
Michael Munkittrick
February 23, 2007 at 9:54 am in reply to: How to “Stretch” a piece of 3D cloth over a wooden skeleton? >>>HELPThat sounds like a pretty big undertaking for a guy who just learned how to use bones. I asked Adam if he might have a tutorial lying around, but do you have anything I might use as a tutorial/practice file?
Thanks Mylenium….
Michael Munkittrick
Gainesville, Florida USA -
Michael Munkittrick
February 23, 2007 at 9:52 am in reply to: How to “Stretch” a piece of 3D cloth over a wooden skeleton? >>>HELPAdam, how goes it man? I am still getting my footing with C4D and I’m terrified of the things that I don
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Michael Munkittrick
February 19, 2007 at 6:50 pm in reply to: Sonic CineVision…. What’s the word on the street?[eric] “ould you be more precise in what he quoted you?”
Sure, but aparently the options and “service agreement” modify the dollar amount pretty substantially. These guys (https://www.filmwareproducts.com) gave us a quote for the CineVision encoder with the SD-1000 at just under $25,000….which is FAR MORE than I was quoted in an earlier email. I guess that they forgot a zero somewhere along the way, huh?
My reasoning tells me that Encore will be the best option for us in the long-term outlook, but DVDSP is well positioned and pretty well versed as well. I guess I’ll just keep my sights on the goal and find something that does what we need in the desktop software arena.
Thanks…
Michael Munkittrick
Gainesville, Florida USA