Forum Replies Created

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  • Lord Scales

    July 23, 2007 at 6:44 pm in reply to: Count up Expression

    This should help more… https://www.motionscript.com/design-guide/counter.html

    In a simplified way:

    startTime = 1.5; //in seconds
    endTime = 5; //in seconds
    startValue = 0;
    endValue = 60;

    linear (time, startTime, endTime, startValue, endValue)

    Apply it in a text layer, in the property Source Text.

    I am not with AE here, so I did not tested it, but I think it works.

  • Lord Scales

    July 19, 2007 at 10:24 pm in reply to: CC Sphere “Rotations”

    Oh, Andrew’s tutorial was great and with this technique the result will be much better.

    The wierd thing is that most of people run away of expressions and don’t know the power they have. One example is this: turn the most of AE 2D effects to 3D. I think you could go deeper (is it right for “more deep”?) on this at MotionScript.com, Dan.

  • Lord Scales

    July 19, 2007 at 2:37 am in reply to: CC Sphere “Rotations”

    Worked PERFECT, Dan! I saw this lookAt in a Rick Gerard’s tutorial, but I thought it worked only for Orientation.

    With some tricks for setting the radius according to the distance from the camera, it will be easier to simulate something like a 3D Earth.

    Thanks

  • Lord Scales

    July 19, 2007 at 12:13 am in reply to: Need help! Move along x continuoulsy over time.

    For 3D layers, we should just add a value for the z axis, like this:

    vel = 150; //speed
    [time * vel, value[1], value[2]]

  • Lord Scales

    July 18, 2007 at 11:14 pm in reply to: Need help! Move along x continuoulsy over time.

    [wesball] “I’m trying to continuously move a null along the x axis at a slow speed.”

    For a 2D Layer, this is very simple to achieve, if you want straight motion.

    vel = 150; //speed of the movement. Change as you want
    [time * vel, value[1]]

  • Lord Scales

    June 27, 2007 at 4:25 pm in reply to: mask shape expression

    There is no way to apply expressions to Mask Shape. In CS 3, you can connect the Mask Shape to others, but only this.

  • Lord Scales

    June 26, 2007 at 10:11 pm in reply to: color correction Question [example included]

    Well, really powerful results won’t be achieved in AE, but to use Curves, Levels, Exposure, Brightness and Contrast, Hue & Saturation can help you to achieve some nice results.

  • Lord Scales

    June 26, 2007 at 12:01 am in reply to: Floating expression

    Simple and amazing expression! I was needing something like this also.

  • Lord Scales

    June 24, 2007 at 9:13 pm in reply to: Auto-orient without Auto-Orient Along Path

    That’s perfect!
    Just one thing:
    toWorldVec([1, 0])
    means that only X axis will be converted?

  • Lord Scales

    June 23, 2007 at 9:48 pm in reply to: night simulation

    Well, try playing around with Color Correction (Adjust in 6.5 or earlier) > Curves, Levels, Exposure, Brightness and Contrast…
    There are some plug-ins also, but I think the effects above do the work depending of what you want.

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