Justin Thomson 3 COW Coins @justinthomson • Joined Jan 2018 • Active a year ago Remove Connection Are you sure you want to remove from your connections? Timeline Profile Connections 2 Photos Forums Points Leader Badges Discussions Replies Favorites Discussions Replies Favorites Forum Replies Created Page 9 of 16 ← 1 … 8 9 10 … 16 → Justin Thomson March 25, 2021 at 4:09 pm in reply to: R23 crashing with Big Sur Sorry not here, I run windows so I can’t try and recreate the issue. try this maybe? Maxon Support – for Cinema 4D, BodyPaint 3D and more Justin Thomson March 24, 2021 at 3:58 pm in reply to: Is it possible or is there a way to save a rendered image from Cinema 4d Lite? Not directly from c4d lite. possibly you could save the image from AE using the cineware plugin. Justin Thomson March 23, 2021 at 3:39 pm in reply to: C4D / Arnold missing plugins? You’ll need to get an Arnold license. Arnold Renderer | Autodesk | Arnold for Cinema 4D Plug-in Justin Thomson March 23, 2021 at 3:14 pm in reply to: Cinema 4D Null Problem Wow that is crazy! Could be the baked animation? Try grouping just the object with and with out animation to narrow it down. Also name you objects ?? Justin Thomson March 22, 2021 at 4:27 pm in reply to: Cinema 4D Null Problem Can you upload a video of it happening? Justin Thomson March 19, 2021 at 3:37 pm in reply to: Sliced objects keep reverting back Same here I can’t replicate the issue. What does you object look like un-cloned and how are you slicing it? A Boole? Justin Thomson February 9, 2021 at 4:22 pm in reply to: .Mtl will not import with .obj projects in R23 Can you upload one I can try please. Justin Thomson January 13, 2021 at 11:38 pm in reply to: Can’t get rid of visible reflecting light. It’s not ugly, it’s simply the reflection of your light source and the scene would look odd without it. Try adjusting the specular and reflection of your material. Justin Thomson November 27, 2020 at 6:07 pm in reply to: “Close polygon hole” leaves weird waves in the surface You’ll need to add some new “edges” to poly created to fill the whole. Why not just use a Boole that includes the Lathe object and a Cube? Justin Thomson September 15, 2020 at 10:21 pm in reply to: Using Video in a texture node Turns out it will only accept image sequences. Page 9 of 16 ← 1 … 8 9 10 … 16 →