Forum Replies Created

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  • Hi Peter,
    These bugs seem to crop up and disappear intermittently. I’m not on 10.10.2 yet (I will be soon), but I’ve heard from others that that hasn’t solved all problems.

    I should note that things get the worst when I’m running C4D R16 at the same time as PPro. Granted, that’s a significant draw on the hardware resources, but I’d expect the result to be slowdown or crashing as opposed to the scary graphical glitching. Nothing in particular does it, but it seems like rapidly switching between programs encourages the glitchies.

    Once I experience even a single glitch, the computer suffers until it’s rebooted.

    Thanks again for your concern. Can you reveal whether or not Adobe has been in conversation with Apple or NVIDIA?

    I have an MBPro 15″, Late 2013
    2.6Ghz i7
    16 GB Ram
    Geforce GT 750M 2GB

    Editor, Motion Graphics Designer, Director
    JustinCrowell.com

  • Just a note on my status…I was on the latest CUDA driver, and things still were glitching out.

    Today I updated to NVIDIA’s fourth (!) CUDA release this month, 6.5.45.

    It’s absurd and frankly unacceptable that they don’t provide release notes on their updates. I can’t even figure out how to get them anywhere.

    Editor, Motion Graphics Designer, Director
    JustinCrowell.com

  • Peter, thank you so much for responding to this! Adobe has been the only one (that I can tell, anyway) who has actually been present in forums and showing concern. It seems totally possible that it’s not even an Adobe problem, but NVIDIA and Apple have been completely mum. Which is frustrating.

    Anyway, things seem slightly more stable right now, as of the second of the two CUDA updates yesterday (really bizarre, right? and both with no release notes…). I also have the NVIDIA web driver installed currently, which seemed to offer some decent results. A rollback would be problematic for me–I’m in the middle of a large job, working off of a brand new machine (as in, one week old).

    Thanks again!
    -Justin

    Editor, Motion Graphics Designer, Director
    JustinCrowell.com

  • Thanks, Kevin. Will definitely request it.
    Thanks,
    J

    Editor, Producer, DP
    JustinCrowell.com

  • Justin Crowell

    November 20, 2014 at 11:02 pm in reply to: Can I change “step back/forward many” settings ?

    EDIT: Whoops, I found it! Odd that it’s in the playback tab….

    Was this ever included? I can’t seem to find it, or any mention of it in the documentation….

    Editor, Producer, DP
    JustinCrowell.com

  • Justin Crowell

    November 10, 2014 at 6:55 am in reply to: Old dogs new tricks

    That’s fine, but that’s not really how noise removal is tested. It’s fine for when it’s not stressed–but the FCP X version really breaks down where I need to do specific things like take noise prints (for things like crowd noise), remove hums that are fairly broad spectrum, and remove audio problems of shorter duration. It’s nice that you have the opportunity to control all of the material that you work with, but I don’t do most of my shooting, and what I’m delivered is what I’m delivered.

    Editor, Producer, DP
    JustinCrowell.com

  • Justin Crowell

    November 10, 2014 at 6:06 am in reply to: Old dogs new tricks

    Pardon me, I was unclear: you’re saying it’s easy to learn, and using noise removal as an example. Oliver seems to be saying that that is besides the point; pointing out functionality that’s easy to learn because it’s overly simplified to the point of being generally unuseable isn’t a major tick-box in the easy to learn category. Oliver also seems to be claiming that it’s ease-of-use is actually totally deceptive: people new to audio will think they’ve done themselves a service, when they’ve probably introduced some bad artifacting.

    I was an audio editor in a previous life, and I’ll do all I can to avoid the noise-removal switch in FCPX. More often than not, it worsens the problem.

    Editor, Producer, DP
    JustinCrowell.com

  • Justin Crowell

    November 10, 2014 at 4:40 am in reply to: Old dogs new tricks

    And I think Oliver’s point was that the noise removal in FCP X may be easy to teach, but it’s useless to do so because of how weak it is…so thats not much of a point in the X teachability direction…

    Editor, Producer, DP
    JustinCrowell.com

  • Hello!? Anyone?? Am I missing something, or has this just been banished from the application. If Premiere can’t see my most updated AE project…well, I can’t do versioning, and that’s another huge strike against Dynamic Link to me.

    Editor, Producer, DP
    JustinCrowell.com

  • Hi Walter,
    I’m familiar with those approaches, but it just doesn’t make sense in this case. I created a complete comp and then just needed to resize some text. Should be a simple turnaround thing. In fact–isn’t this what dynamic link was built for?

    Editor, Producer, DP
    JustinCrowell.com

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