Forum Replies Created

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  • Joshua Ferg

    December 1, 2006 at 3:09 pm in reply to: Creating plugins

    AE has always a feature to collect files.

    Scenerio: You’re working on a project across servers, etc with media say in 5 or six different locations.

    You need a feature where you can automatically copy all of the media used in the project, creat a copy of the project and have a folder created on teh desktop with all the cpoied media files re-linked in the copy project.

  • Joshua Ferg

    December 1, 2006 at 12:48 am in reply to: Slot Machine Reels

    Las –

    Try this – haven’t gone through it, but it’ll help.

    If you want an easier solution – depending on what you’re using avoing the offset filter. If you’re using multiple icons, you’ll need to create a long, thin PSD file you can bring in to the comp. Bring this into you’re comp and place the bottom at the top, offscreen, hit a Pos. KF – jump ahead 4 secs or so and bring the top to the bottom. Apply motion blur and try this expression, taken for Dan Ebbets site (https://www.motionscript.com/):

    freq = 5;
    amplitude = 35;
    decay = 1.0;

    y = amplitude*Math.cos(freq*time*2*Math.PI)/Math.exp(decay*time);
    position + [0,y]

    Precomp. Duplicate 3 times and apply a rectangular mask to each.

    Precomp again and you can position teh whole thing freely.

    The warping will give it an added diminsion – try bulge before Bezier Warp.

    Hope this helps.

  • Joshua Ferg

    December 1, 2006 at 12:48 am in reply to: Slot Machine Reels

    Las –

    Try this – haven’t gone through it, but it’ll help.

    If you want an easier solution – depending on what you’re using avoing the offset filter. If you’re using multiple icons, you’ll need to create a long, thin PSD file you can bring in to the comp. Bring this into you’re comp and place the bottom at the top, offscreen, hit a Pos. KF – jump ahead 4 secs or so and bring the top to the bottom. Apply motion blur and try this expression, taken for Dan Ebbets site (https://www.motionscript.com/):

    freq = 5;
    amplitude = 35;
    decay = 1.0;

    y = amplitude*Math.cos(freq*time*2*Math.PI)/Math.exp(decay*time);
    position + [0,y]

    Precomp. Duplicate 3 times and apply a rectangular mask to each.

    Precomp again and you can position teh whole thing freely.

    The warping will give it an added diminsion – try bulge before Bezier Warp.

    Hope this helps.

  • Joshua Ferg

    November 30, 2006 at 11:38 pm in reply to: How do I get this incredible smooth movement?

    Download the demo for 7. You’ll have 30 days to use before you have to buy.

  • Joshua Ferg

    November 30, 2006 at 11:38 pm in reply to: How do I get this incredible smooth movement?

    Download the demo for 7. You’ll have 30 days to use before you have to buy.

  • Joshua Ferg

    November 30, 2006 at 10:46 pm in reply to: How do I get this incredible smooth movement?

    Check here – download teh file and study how the camera is attached to the nulls. It’ll change your life.

    https://forums.creativecow.net/cgi-bin/new_read_post.cgi?forumid=2&postid=892365

  • Joshua Ferg

    November 30, 2006 at 10:46 pm in reply to: How do I get this incredible smooth movement?

    Check here – download teh file and study how the camera is attached to the nulls. It’ll change your life.

    https://forums.creativecow.net/cgi-bin/new_read_post.cgi?forumid=2&postid=892365

  • Joshua Ferg

    November 28, 2006 at 4:15 pm in reply to: control text with expression

    Not sure how you want the changes to occur but you might try a displacement map.

  • Joshua Ferg

    November 28, 2006 at 4:15 pm in reply to: control text with expression

    Not sure how you want the changes to occur but you might try a displacement map.

  • Joshua Ferg

    November 22, 2006 at 1:56 pm in reply to: easiest way to introduce chromatic abberation?

    Boris has a Channel Offset – this splits the image into RGB channels.

    Not sure if its what you need. Might help.

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