I am aware that thats how rendering works. This is not the case here. There are no new elements on introduced on the frame that the render crashes/hangs. By itself the frame would render the same as any before it.
It happened again last night, rendering each frame as normal, then about 6hrs in. It is just stuck on one frame. It doesnt seem like it is a crash as the total render time is still clicking over. This is very annoying and blocking workflow. Can anyone suggest anything? I dont think there is even any error log.