Forum Replies Created

Page 31 of 92
  • Jon Okerstrom

    May 15, 2007 at 12:47 am in reply to: Replace Illustrator files

    Hi Al,

    Actually, the tip does apply to Invigorator Pro 4.x. The key is using the reload or replace functions. Reload works when you build your Illustrator files in layers, import them into Invigorator as layers, select a certain object and want to reload the layer containing specific vector art that you change.

    Replace allows you to select a 3D object in Invigorator and replace its vector information with an entire Illustrator file or visible portions of an Illustrator file. Here’s one way to make use of this: Create a layered Illustrator file with each layer being the part of the interstitial that changes. In Illustrator, turn on the visibility of the first layer and set up your Invigorator effect Now, for the next render, duplicate the layer (or the comp containing it). Back in Illustrator, turn on the visibility of the second layer and turn off the first layer. Now, use Invigorator’s replace button to change the Invigorator art. Continue the process all the way through the list.

    Either way, the vector information gets stored in the After Effects project file and is not dependant on the Illustrator file, so I would think you can set up your comps using either technique… if you want to render them all at once, you could line them up in the timeline and render one very long movie… or, if you have AE Pro, I bet you could set up a script to run through each of your comps and render individual movies.

    Does this help?

    Jon

  • Jon Okerstrom

    May 11, 2007 at 2:31 am in reply to: filmstrip effect

    Actually, there’s a new kid at the party called Zaxwerks 3D Warp. I’ve done some filmstrip projects and other tests with it and I’m very pleased. The examples you’ll find here are part of an upcoming “first look” article I’ve done for the COW on the new plug-ins and what they can do. The article should be published soon… the movies on my personal server space may take a little while to load – please be patient. Comments and questions welcome, of course.

    https://homepage.mac.com/jokerstrom1/3DLayerWarp/iMovieTheater53.html

    Jon Okerstrom
    Zaxwerks Forum Co-host

  • Jon Okerstrom

    May 11, 2007 at 1:30 am in reply to: Scene preview manipulation won’t work

    Hi slave1,

    Be sure you’re in the right mode in the scene preview window. Notice the little icons on the lower left – the camera, the sun (lights) and the three cubes (sets). Clicking on one of these will determine whether the move tools affect the camera, the lighting or the position of the objects in each set.

    Jon

  • Jon Okerstrom

    May 10, 2007 at 12:08 am in reply to: 3d Champagne Glass

    Michael,

    It’s easy using a custom edge and a very small Illustrator circle as the base object. I seem to remember some info on the Zaxwerks site – otherwise, search the archives. If I can dig up more specifics, I’ll add a follow-up post.

    Jon

  • Jon Okerstrom

    May 5, 2007 at 11:01 pm in reply to: 3D models

    Hi Kenn,

    Yes you can import 3D models in most common formats:

    lwo, dxf, obj, 3ds, c4d, and electric image fact formats. You should know that the surfacing options for imported objects are somewhat limited compared to the native applications. If you want to apply multiple textures to an object, you’ll need to break it into pieces.

    Jon

  • Jon Okerstrom

    May 2, 2007 at 12:31 am in reply to: Check this out

    Also, watch for a “first look” article with more examples coming very soon to the COW. I second Serge’s comments about the usefulness of these plug-ins. They’re very cool.

    Jon Okerstrom
    Zaxwerks Forum Co-Leader

  • Jon Okerstrom

    May 1, 2007 at 12:22 am in reply to: Invigorator Manipulator Tools don

    Phil,

    It should work the same – what version of Invig are you using? Check the Zaxwerks site to download the current version.

    Jon

  • Jon Okerstrom

    April 29, 2007 at 12:48 am in reply to: Nesting a comp in a comp in a comp stops camera

    Scott,

    You could always get around it by prerendering movies with the page turn effect, right?

    jon

  • Jon Okerstrom

    April 28, 2007 at 9:26 pm in reply to: Nesting a comp in a comp in a comp stops camera

    Do all of the nested layers and precomps have 3d enabled?

    Jon

  • Jon Okerstrom

    April 27, 2007 at 2:36 am in reply to: edges not round

    Hi egeefay,

    You could try selecting the balloon objects and changing the hard shading angle in the object stats box– this can smooth the appearance of the surface a bit in some cases.

    However, I suspect you’ll need to increase the density of the mesh by subdividing the polygons and smoothing the surface…. to do this, you’ll need access to one of a variety of 3D apps with that capability. Do you have anything like that? If not, I can think of some options, including open source modelers.

    Jon

Page 31 of 92

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy