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Activity Forums Zaxwerks edges not round

  • Jon Okerstrom

    April 27, 2007 at 2:36 am

    Hi egeefay,

    You could try selecting the balloon objects and changing the hard shading angle in the object stats box– this can smooth the appearance of the surface a bit in some cases.

    However, I suspect you’ll need to increase the density of the mesh by subdividing the polygons and smoothing the surface…. to do this, you’ll need access to one of a variety of 3D apps with that capability. Do you have anything like that? If not, I can think of some options, including open source modelers.

    Jon

  • Serge Hamad

    April 27, 2007 at 2:55 am

    Hi,

    Or, just use the following custom edge: https://www.nyc-visual.com/Balloon.sit

    Right before the final render, type in the following object faceting value: (0.01)

    BTW. Are you using Invigorator 4.0.6? If so upgrade your software as 4.0.6 had an issue with polygon smoothing.

    Salut.
    Serge

    “InvigoMany” On sale here:https://www.nyc-visual.com

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