Forum Replies Created

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  • Jonathon Sendall

    April 8, 2008 at 3:06 pm in reply to: Video billboard wrap around

    Thought I might have to go 3D but will look at mesh warp first although I’m not sure what it will do to the pixels.

    Thanks everybody

    Story, not pixels.

    JPSendall

  • Jonathon Sendall

    April 8, 2008 at 1:22 pm in reply to: Video billboard wrap around

    Ok, tried some of those but the trouble is they do not give me the ability to lay in plotted points around the edge of the footage so that I can bend the middle and just use perspective distort at either end.

    Any other ideas or doesn’t AE do that?

    Story, not pixels.

    JPSendall

  • Jonathon Sendall

    February 21, 2008 at 3:08 am in reply to: 3 minutes of horror

    Thanks Walter

    It never occurred to me that FCP doesn’t edit in 2K since I had never tried. I knew about the proxie QT files but assumed that was just for speed etc

    Will hop over to RED forum.

    Story, not pixels.

    JPSendall

  • Updated driver, no difference I’m afraid. It’s not a killer problem as I experimented and it renders without showing the squares. Just annoying seeing them there. Interestingly it only shows on certain emitters, especially smoke like ones. Ever come across this one before?

  • OK, software rendering loses the squares but how clunky it gets. How does one sort the vid driver problem.
    Thanks in advance

    Story, not pixels.

    Jonathon Sendall

  • Jonathon Sendall

    May 11, 2007 at 3:15 pm in reply to: Tricky compositing infrared shots

    So one more question. What if I shoot DV, up to a better format, post the effect and then back to DV. IS there any benefit in that or will that be a waste of time? I know there are some converters out there that will anti alias mini DV quite nicely on the conversion. Anyhoo, thanks for the up.

    JPS

    Story, not pixels.

    Jonathon Sendall

  • Jonathon Sendall

    May 11, 2007 at 3:35 am in reply to: Tricky compositing infrared shots

    Thanks for info, to explain a little better. The body is suspended in water and approaches camera until illuminated by infrared light. This is then comped into a night shot of looking up into the night sky in a wood so it will look like a body descending from the inky black night towards the person holding a mini-dv camera with his infrared turned on. The suspension in water is only to give the effect of the body floating in mid-air not water since we don’t see water, right?

    I could shoot this on HDV to make things easier in post but getting the infrared effect is pretty important and I would like to try and not fake it if I can. There are certain things that happen with infrared that don’t happen just by applying filters. So again there will be deep black behind the floating body and deep black in the shot looking up to the trees above. The fact that infrared will only light things in the 10 foot range from camera is a benefit, not a hindrance. It adds to the effect.

    Story, not pixels.

    Jonathon Sendall

  • Jonathon Sendall

    May 10, 2007 at 10:05 pm in reply to: Tricky compositing infrared shots

    OK, then the option would be to shoot in something like HDV, do the keying etc and then dirty it down to look mini-dv. Seems a bit perverse to go that way but if it makes the post simpler then that’s the way to go.

    Story, not pixels.

    Jonathon Sendall

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