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Video billboard wrap around
Posted by Jonathon Sendall on April 8, 2008 at 1:54 amHi folks, not a common user of AE so if anybody thinks this is better done in another piece of software please suggest.
Have footage of a video billboard, static shot so no need to 3D track. Need to put other footage over the top of it. Now the bill board stretches round the corner of the building, so it is straight to start, curves round almost ninety degrees then goes straight again. I can do lots perspective etc stuff with footage in AE (I have CS3) but I can’t seem to find a way to do pull it round the corner. Just point me in the right direction and which tools to use and I’ll find the rest of the way myself.
Thanks cows
Story, not pixels.
JPSendall
Jonathon Sendall replied 18 years ago 6 Members · 12 Replies -
12 Replies
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Jonathon Sendall
April 8, 2008 at 1:22 pmOk, tried some of those but the trouble is they do not give me the ability to lay in plotted points around the edge of the footage so that I can bend the middle and just use perspective distort at either end.
Any other ideas or doesn’t AE do that?
Story, not pixels.
JPSendall
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Frank Thomas
April 8, 2008 at 1:30 pmIf the corner of the building is in the center of the video screen (even screen width on each wall), you could use a mesh warp with 1 row and 2 columns. When you move the points of the grid, be sure to drag the bezier handles back to the points (otherwise you’ll have curved sides). Position and scale your footage before applying the mesh warp, then tweak these later.
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Steve Roberts
April 8, 2008 at 2:58 pmThis would be better done with a 3D app for the bending, and something like Syntheyes for the 3D tracking.
Really, in theory, AE can struggle to fake something, but most of the time, it’s better done in a 3D app. In this case, any one (Max, LW, C4D, Maya, Soft) will do.
(that’s my opinion …)
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Jonathon Sendall
April 8, 2008 at 3:06 pmThought I might have to go 3D but will look at mesh warp first although I’m not sure what it will do to the pixels.
Thanks everybody
Story, not pixels.
JPSendall
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David Bogie
April 8, 2008 at 3:10 pmI recently did a similar thing with a teletype-style display on an old building.
I just created the two sides in a 3d AE comp and brought it back into the 2d space.If you have Photoshop in CS3, you can exploree the vanishing point filter to create two planes that perfectly match your scene. You can export the file to AE, import the vanishing point point file, and replace the contents of the planes with your billboard movie.
bogiesan
This is my standard sigfile so do not take it personally: “For crying out loud, read the freakin’ manual.”
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Steve Roberts
April 8, 2008 at 4:56 pmSorry – my assumption was that the corner of the board would be rounded. If it’s mitered (two planes at 90 degrees) then AE would be fine, as long as no 3D motion tracking is required.
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Jonathon Sendall
April 8, 2008 at 5:11 pmNo you are correct, the 90 degree is rounded, so in effect you have about twenty feet straight, twenty feet round the building and then same again straight. Angle is looking up so both curves are upper, as in bottom line and top line.
Story, not pixels.
JPSendall
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David Bogie
April 9, 2008 at 3:54 pmAh, sorry, my mistake guys. I had to re-read the whole thread to see my error.
> curves round almost ninety degrees then goes straight again.
I did not assume that meant the edge of the billboard was actually curved.
Can you not create a series of planes in AE that fakes the curve? Depending on your need for accuracy, 2 additional planes might do the trick.
bogiesan
This is my standard sigfile so do not take it personally: “For crying out loud, read the freakin’ manual.”
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Serge Hamad
April 9, 2008 at 6:05 pmHi,
Could you please post a still frame or send it to me?
(serge at nyc-visual dot com)Salut,
SergeInvigorator/Proanimator Training: https://library.creativecow.net/articles/hamad_serge/invig_training.php
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