John Felt
Forum Replies Created
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Hi All
Thank you so much for your help. As usual, Creative Cow forum doesn’t fail to deliver.
However, I realized that I what I wanted to do would be very simple using gradient wipe. However I am, predictably, getting hung up with gradient wipe not really working.
I would like to base it on a solid to which I’ve applied Fractal Noise. So I created a solid, applied fractal noise, precomposed the layer, and still it does the transition all at one moment.
Is there another step that I have forgotten with gradient wipe.
Thank you all again,
Johnps, (extra credit, perhaps) I would also like a particle emitter to follow the transition, so that there sparkles over the transitioning parts. In my head the way I would write this expression is:
take the percentage of the transition completion, and emit particles from those spots with that percentage luminance.
Is there a way to write an expression to emit particles from certain luminance levels using particular? Much thanks again.
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Thank you for your response
That’s one of my favorite Creative Cow tutorials, and I am definitely borrowing some of the techniques from it. However, and I guess I didn’t explain this above, but I would like to use card wipe to do it, except that card wipe doesn’t seem to work with text layers. Has anyone else had that problem? (I would precomp the text layer, except that I am using per character 3d animators).
Much thanks, again
Jon -
OK! That seems to be the problem, that it wasn’t “full”y rendered.
However, it does leave me a little perplexed:
The reason it needs to render is that I added color correction to the entire hour and a half. Is that normal that it would need to render it? I have never seen that need before.Anyway, thank you all for your help. It is greatly appreciated.
John
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Thank you all for your responses. I am using a DV codec, and exporting with current settings. It is fully rendered.
Any other thoughts?
Thanks again for all your help,
John -
Hey
Thanks for the help. Ill definitely try that out. Incidentally those arau lines are exactly what i’ve been trying to get with particle world but havent had much look. Any chance you’d be abele to share your cc particleworld parameters that got you that look?
Much thanks again!
John -
The files are like 12 gb for an hour- the same amount as a self-contained file. The weird thing is that I have another sequence in the same project that I was able to export as a reference file and it was like 1.03 gb.
Any other thoughts?
Thanks again!
John -
Thanks for the help.
I ended up just cutting out 1 frame every six minutes. Still not sure why that happens though. I thought digital equipment was perfectly synchronized.
Thanks! John
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Duh! Can’t believe I didnt think about that. Thanks!
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Haha, I actually saw that ad independently and was thinking about how you could do that effect with card wipe.
Card wipe is ostensibly a transition tool, but really it can be used for breaking layers into multiple boxes and then have them move in space. -
Have you tried duplicating the layer, and then changing the stroke on the duplicated layer to just be the length of the leading edge of the original stroke?
Not sure exactly what youre trying to do, but thats what I usually do.