Forum Replies Created

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  • John Dickinson

    November 27, 2007 at 9:15 am in reply to: AI from PS

    In Illustrator you create a “compound path”. Basic Illustrator preparation for ProAnimator is part of the new Zaxwerks ProAnimator training (https://zaxwerks.com/dvdtraining/index.shtml).

    JD

    John Dickinson
    Motionworks
    http://www.motionworks.com.au

  • John Dickinson

    November 27, 2007 at 9:12 am in reply to: transparency map in proanimator

    Hi Ryan,
    Email me the project (john@motionworks.com.au) and I’ll take a look for you.

    JD

    John Dickinson
    Motionworks
    http://www.motionworks.com.au

  • John Dickinson

    November 27, 2007 at 9:10 am in reply to: video FX with ProAnimator

    Hi Rocco,
    You may find this tutorial I did for Red Giant useful. It shows how to add various lighting effects to a Zaxwerks ProAnimator logo inside Final Cut Pro:

    https://www.motionworks.com.au/?p=169

    JD

    John Dickinson
    Motionworks
    http://www.motionworks.com.au

  • John Dickinson

    November 21, 2007 at 12:16 am in reply to: Vector paint mask-time remap?

    Perhaps try precomposing the Paint comp (Layer > Precompose) and applying Time Remapping to the precomp.

    JD

    John Dickinson
    Motionworks
    http://www.motionworks.com.au

  • John Dickinson

    November 21, 2007 at 12:14 am in reply to: Pro Animator Plug In

    Doesn’t sound like you are doing anything wrong. Are you sure the plug-in is inside the ProAnimator folder? Have you tried restarting?

    JD

    John Dickinson
    Motionworks
    http://www.motionworks.com.au

  • John Dickinson

    November 15, 2007 at 8:40 pm in reply to: ProAnimator Examples

    If you do a search for “ProAnimator” on my site you’ll find some things:
    https://www.motionworks.com.au

    JD

    John Dickinson
    Motionworks
    http://www.motionworks.com.au

  • John Dickinson

    November 3, 2007 at 8:15 am in reply to: POSE ACTION PRESETS question?

    The sort of thing you are talking about is referred to as “unwinding”. As if the Action winds up the object and then the object gets to a point where it has to “unwind” before it can go on.

    There are two ways of handling this depending on whether you are using a Pose Action or a Path Action.

    If you Start with a Pose, then add a Pose Action to it, the beginning of the next Transition starts where the Pose Action ends. Unwinding never happens during the pose itself. The unwinding happens during the following Transition. To fix unwinding due to Pose Actions, there is a “Minimize Rotations” checkbox located in the Advanced Transition controls, just below the Transition Presets menu. Turn it ON and the objects will smoothly transition to the next Pose.

    On the other hand if you add a Path Action to a Transition you may see the objects wind up and unwind both within the same Transition. This happens because the objects are trying to get to the next Pose. If you’ve added a Path Action that doesn’t rotate the objects far enough, the ProAnimator will have to quickly get them to the next pose and that sometimes means a rotation that goes in the opposite direction from what you expect.

    For instance if you only rotate the objects half way around, you’ll probably see them unwind to get back to position. But if you rotate them more than half-way they’ll continue around in the same direction as they go to their next Pose. A little experimentation is usually required to find the best amount of rotation. The only control there is to make things look smooth is the Rotation dial. Once you’ve applied a Path Action, the Minimize Rotations option goes dim and can’t be used.

    John Dickinson
    Motionworks
    http://www.motionworks.com.au

  • John Dickinson

    October 29, 2007 at 12:26 am in reply to: Precomp workflow

    Something like “uber twirl” would be terrific but for now you can speed things up a bit by selecting the comp you want to open and using the keyboard shortcut “Option/Alt + Enter” to open it. Also consider dragging your panels side-by-side so you can see the changes in the main comp as you make them in the precomp.

    JD

    John Dickinson
    Motionworks
    http://www.motionworks.com.au

  • John Dickinson

    October 18, 2007 at 12:34 am in reply to: Magic Bullet new “Looks” now out

    Yes, this is such a huge improvement from the previous Magic Bullet Editors and Looks Suite versions. Far more approachable and easier to use.

    JD

    John Dickinson
    Motionworks
    http://www.motionworks.com.au

  • John Dickinson

    October 18, 2007 at 12:28 am in reply to: Importing ai files

    Did you check the “Alpha Channel” checkbox before rendering the movie file?

    https://www.motionworks.com.au/wp-content/blogimages/proanim_alpha.jpg

    JD

    John Dickinson
    Motionworks
    http://www.motionworks.com.au

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