Forum Replies Created

Page 53 of 374
  • John Cuevas

    June 29, 2015 at 1:39 pm in reply to: Wavey animated grid of dots.

    A simpler way that might work is to use the Card Dance effect that is built into AE. Here’s a tutorial on using Card Dance

    Johnny Cuevas, Editor
    ThinkCK

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 29, 2015 at 1:30 pm in reply to: Wavey animated grid of dots.

    It would be pretty easy to do using a particle system, like Trapcode Form. After that, you might try using the shape layers and repeaters.

    Johnny Cuevas, Editor
    ThinkCK

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 23, 2015 at 11:55 am in reply to: Fake golf ball – any ideas?

    Little more to it then just applying it to CC Sphere. Check out this tutorial on using CC Glass to create bump maps…there’s actually a discussion in the comments about creating a golf ball.

    Bump Map Comments

    Johnny Cuevas, Editor
    ThinkCK

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 23, 2015 at 10:33 am in reply to: Fake golf ball – any ideas?

    I’d get a Golf Bar texture, apply CC Sphere to it and use play with the CC Sphere lighting parameters to composite it into the scene. Then just animate with Sphere scale/rotation parameters when it’s hit. Probably add CC force motion blur to it also.

    Johnny Cuevas, Editor
    ThinkCK

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 20, 2015 at 2:52 pm in reply to: Choke and invert a silhouette layer?

    I’d choke the layer & precomp it. Place a solid below that chocked layer and set it’s track matte to “Alpha Inverted”. Then in the final comp use the precomp as the silhouette layer.

    Johnny Cuevas, Editor
    ThinkCK

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 19, 2015 at 3:06 pm in reply to: Zoom Trails

    Motion blur, echo effect, radial blur all could be used, if you could post a link to exactly what you are trying to accomplish, it would help narrow done how to do it.

    Johnny Cuevas, Editor
    ThinkCK

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 19, 2015 at 12:55 pm in reply to: Inverted Eyeball in video column.

    Often in template projects, many layers might be shied(as they generally aren’t needed), look to see if the guy looking over a wall button is pressed. You might not be seeing all the layers that are being used, so you should start there.

    Otherwise posting a screen grab of the final timeline will be very helpful in trying to determine where the background color information might be.

    Johnny Cuevas, Editor
    ThinkCK

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 19, 2015 at 12:51 pm in reply to: Inverted Eyeball in video column.

    It shows that a blending mode, Preserve Underlying Transparency switch, and/or track matte is used by the layer.

    Johnny Cuevas, Editor
    ThinkCK

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 18, 2015 at 12:51 pm in reply to: quick way to measure time in timeline?

    You could use B and N to set up the work area in your main comp that you need for the duration of your subcomps. Then right click in the work area and select “Trim Comp to Work Area”. Press Cntl+K to find the duration, hit cancel and Cntl+Z to restore your Main Comp back to it’s original duration. More button pushing, but less math.

    Johnny Cuevas, Editor
    ThinkCK

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 18, 2015 at 12:46 pm in reply to: Transparency at end of video

    Not fully understanding what you want to do. If a viewer is watching your video, the video ends and it fades to transparency, exactly what do you want them to see, black? That’s easily accomplished by placing a black solid over your video and adjusting the opacity at the end.

    Also, if you have a black solid as the background, toggling the transparency grid would not show the checkerboard, so there is something not right there.

    Johnny Cuevas, Editor
    ThinkCK

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

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