Forum Replies Created

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  • Jiri Fiala

    April 16, 2008 at 3:07 am in reply to: Exporting uncompressed from HDV footage

    You would benefit from Uncompressed 4:2:2 if you would capture to this format/codec/whatever. Since your footage is already HDV (8-bit 4:2:0 or 4:1:1), the only reason you would convert it to uncompressed is not to lose quality during multiple renders.

    You can achieve this by using Quicktime with Animation codec. It has alpha support and your files will be smaller than using Uncompressed. You can also try Quicktime PNG. It’s slightly lossy, but you shouldn’t notice anything evem with multiple render passes. Also has alpha support and is MUCH smaller.

    These can have audio as well and will play in ANY video app, regardless of the platform.

  • Jiri Fiala

    April 15, 2008 at 4:25 pm in reply to: Maximize frame on 2-LCD workspace

    Thanks, but I just want to see it on one LCD when I press tilda key, not all the time.

  • Jiri Fiala

    April 15, 2008 at 6:35 am in reply to: News: Adobe Advances Dynamic Media Workflows at NAB

    Before they try to make world a better place, they should first fix Premiere so that it doesn’t choke on half-hour projects…

  • Jiri Fiala

    April 14, 2008 at 12:43 am in reply to: secondary color correction in ae

    Hello Tommasso,

    you can do Secondary CC via Hue/Saturation effect for example. You can select only colors you want to work with. For example, if you want to keep just the reds, select all greens and blues and desaturate them. You can save all your settings to a preset for using later. Most of AE’s color effect allow you to select just the colors (or ranges) you want.

  • Jiri Fiala

    April 14, 2008 at 12:28 am in reply to: hdv from pp to ae and back again

    Dynamic link is buggy (it shows wrong frames of imported PPro project timelines way too often) and slow.

    Try exporting your timeline using Quicktime PNG (Slightly lossy, but alpha support), Animation (Lossless, alpha support) or JPEG (lossy, no alpha, fast and small, good for most work) codecs. Import this to AE and do whatever you need.

    Then export (CTRL+M) your AE comp back to Premiere using the same settings. These should survive multiple rendering passes without significant quality loss.

    Great option is Cineform, but that might be expensive.

    Hope this helps!

  • Jiri Fiala

    April 14, 2008 at 12:23 am in reply to: Peremiere Pro CS3 C++ crash

    Defrag and scandisk usually do not fix crashes…

    But your files might be malformed. Try editing the same way, but with another file. Damaged footage files make Adobe apps crash all the time (Bridge especially).

    Please tell us if this works.

  • Jiri Fiala

    April 9, 2008 at 9:29 pm in reply to: Continuously rasterize precomps?

    Darby, I will look into that tomorrow when I get to job. Thanks for your help!

  • I`m on a 2.13 GHz iMac 20″ and it`s quite alright. AFX version 8.0.1 adds OpenGL support which was disabled in first version of CS3. There`s not much difference between OSX and Win version of AFX on similar spec computer in terms of speed now.

    Of course, if you plan to do intricate comps with hundreds of layers and precomps, you will have to use proxies and lower res all the time.. Buy an Octo-mac if you do this kind of stuff.

  • Jiri Fiala

    April 7, 2008 at 12:06 pm in reply to: Continuously rasterize precomps?

    Yes, but I don`t want to collapse the precomp… Coordinates and rotation go nuts when collapsed. I just want the vector art in precomp to be continuously rasterized. There really should be two switches.

  • Jiri Fiala

    April 4, 2008 at 11:14 am in reply to: Premier CS4

    Ability to remove effects from multiple clips on timeline (like in FCP) would be greatly appreciated.

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