Good thought, but no — motion blur is off…
the problem is, the camera is in a large 3D room and the camera pulls back in Z space and “finds” this text layer and when it comes up to it it is very close to camera – (imagine craning up to a Budweiser Banner in the back of a bar up near the ceiling).
And that text layer is really zoomed in — because it is so close to the camera lens — (I had to turn the scale down to about 6%) — because, while it is in the right spot, it is way too big. And it needs to be continuously rasterized to correct the resolution distortion of the camera blowing it up so large (probably 600% or so) and then me scaling it down…
It all works perfectly for the text layer, but the layer that has “Optical Flares” on it won’t obey the camera when continuously rasterize is turned on for its layer.
Jim Dodson
8 Core Intel — Mac – OSX