Forum Replies Created

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  • >CC Environment has been around for a couple years though, just not 16bit.

    Chris, CC Environment has always been 16bit!
    (The CCfx HD package is all 16 bit)

    Nice Tutorial Aharon, as always!

  • Jens Enqvist

    October 6, 2006 at 6:18 am in reply to: Vector paint offset?

    You have set your Wacom tablet mapping to “Scale to fit”.
    If you do not want to change that, you can go into Vector Paint Options and uncheck High resolution coordinates.

    Vector Paint uses the high resolution subpixel precision of Wacom tablets, but a bug in the Wacom driver causes an offset when the “Scale to fit” mapping option is used.

  • Jens Enqvist

    September 8, 2006 at 5:07 pm in reply to: vector paint move start point

    There are ways to do that using keyboard commands.
    Select the paint stroke(s) and press
    [ – to set in-point, or ] – to set out-point (same as for a layer)
    or use cut and paste (paste at the new in-point).

    The effect must be active (UI in Comp window) and the comp window must be in focus.
    This used to work fine but I am not sure how it works in AE7.

  • Jens Enqvist

    September 8, 2006 at 5:07 pm in reply to: vector paint move start point

    There are ways to do that using keyboard commands.
    Select the paint stroke(s) and press
    [ – to set in-point, or ] – to set out-point (same as for a layer)
    or use cut and paste (paste at the new in-point).

    The effect must be active (UI in Comp window) and the comp window must be in focus.
    This used to work fine but I am not sure how it works in AE7.

  • Jens Enqvist

    September 7, 2006 at 9:34 am in reply to: vector paint move start point

    Use the Vector Paint selection tool in the composition window.
    Select the paint stroke and drag it to the new position.

  • Jens Enqvist

    September 7, 2006 at 9:34 am in reply to: vector paint move start point

    Use the Vector Paint selection tool in the composition window.
    Select the paint stroke and drag it to the new position.

  • Jens Enqvist

    January 23, 2006 at 4:49 pm in reply to: 3D video – old 3D glasses style

    If you have the budget you’d want,
    https://www.ddd.com/technology/tech_tridefrealtime.html
    they can turn your 2D film to 3D.

    -jens

  • Jens Enqvist

    January 16, 2006 at 9:33 pm in reply to: Using sound keys and CC pixel polly

    I would try using time remapping first. You shouldn’t have any problem doing sound synchronization with absolute frames (compared to velocity, which is pretty tricky).
    With timeremapping you won’t have any problem returning the polygons to the original state. A value of zero will do that.

  • Jens Enqvist

    January 16, 2006 at 8:55 am in reply to: Using sound keys and CC pixel polly

    Pixel Polly animation is based on velocity, it’s pretty tricky to return it to the original state.
    I would use time-remap on a precomped Pixel Polly instead.

  • Jens Enqvist

    November 4, 2005 at 7:28 pm in reply to: Cream swirl in coffee FX?

    Could use CC Time Blend FX to do something like that. Dave is right though, don’t render stuff that you can easily shoot with a camera.

    If you feel like experimenting with Time Blend FX you can try this:
    https://www.cycorefx.com/downloads/Swirl_Project.aep.zip

    Remember that with this specific plugin you have to start from frame 0 and purge all cache before previewing. Troublesome, but you can do some pretty interesting stuff with it.

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