Forum Replies Created

Page 2 of 3
  • I’m was just pointing out that instead of being suprised that certain aspects aren’t translated, checking the manual outlines what to expect, eliminating the suprise.

    Obviously, having all objects and effects come across would be the no brainer solution. I double the feature request.

  • From the chapter explaining FCP Integration with Motion. (In the Motion’s Manual, I didn’t check FCP’s)

    “When exporting to Motion, Final Cut Pro does not export properties omitted from the
    list above, such as filters, generators, and transitions. Time remapping and speed
    changes also are not exported.”

    No voodoo with your set up. Just not a supported feature.

    What was in the list as supported,

    Video

  • Jayson Steckler

    July 11, 2005 at 7:19 am in reply to: two questions

    right click on the logo’s position parameter.

    select wiggle

    adjust to your liking.

    or…

    throw an earthquake filter on the log (if you’re running M2)

  • Jayson Steckler

    July 4, 2005 at 11:19 pm in reply to: nVidia’s new 7800

    Unless there is an AGP version, it aint going to work. PCI-Express and PCI-X are completely different interfaces.

  • Jayson Steckler

    July 2, 2005 at 2:44 am in reply to: Suggestions for a video card to use with a G4

    ATI Radeon 9800 Mac Edition (128MB ) is the fastest card for your system that will run Motion.

    I expect that there is some sort of issue with your system if your 4Ti was faster than a 9800.

  • Jayson Steckler

    July 1, 2005 at 9:16 pm in reply to: logo emitter

    I’ve not seen this emitter in person, but if it’s using a footage object (still or movie) as it’s source, you can replace it with another object by dragging the new object onto the source. If it’s actually using a text object as it’s source, simply select the text object and type your own text.

    (The source refers to the object that was turned into a particle (Note it doesn’t reside in the Emitter) and is grayed out. ie: Blur08 is the source in the Basic Smoke particle emitter.)

  • Jayson Steckler

    July 1, 2005 at 9:03 pm in reply to: Still Image Behavior

    Text behaviors only work on Text objects. You need to create the text within Motion.

  • Jayson Steckler

    June 29, 2005 at 10:26 pm in reply to: Can I bring uncompressed .motn into AVID?

    “There was a rumored Uncompressed Avid codec for Motion that was downloadable somewhere,”

    Is this what you were looking for?

    https://www.avid.com/onlinesupport/supportcontent.asp?productID=10&contentID=3555&typeID=

    Motion relies on QT for it’s I/O, There aren’t codecs specificly for Motion.

    Walter has a good point though, many simply use the Animation codec.

  • Jayson Steckler

    June 29, 2005 at 5:26 pm in reply to: edgy lines

    FYI
    You can get all motion 2 documentation here:

    https://www.apple.com/support/motion/

  • Jayson Steckler

    June 28, 2005 at 11:52 pm in reply to: 2 simple questions

    You can use the layer’s Fixed Resolution parameter (click on the layer that has the the text in it in the Layer List and then select it’s tab in the Inspector) to do this. (In Motion 1, you could do this as Peter mentions in his link by putting a large transparent object in the Layer)

    As for your MIDI KB, if you right click on a parameter and select the MIDI behavior, it should add the behavior to that parameter. It’s by default in learning mode so the first key or knob you twiddle should then control that parameter. Is that not the case with you?

Page 2 of 3

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy