Forum Replies Created

Page 4 of 11
  • Jay Lee

    January 19, 2011 at 11:27 pm in reply to: Conform Issues

    In the browse window add your off-line clip to the media pool by right-clicking and choose “add as offline clip”
    In the conform window select your offline clip in the timeline management drop down list next to your session.

    j

  • Jay Lee

    January 6, 2011 at 9:31 pm in reply to: Wave bug on pressing reset buttons ?

    You can check out Alexis’s explanation here:

    https://vanhurkman.com/wordpress/?p=443

    Cheers,

    J

  • Jay Lee

    January 4, 2011 at 6:05 pm in reply to: Using Track Mattes with RED RD3 Conforms

    Thank you Rohit, Most appreciate your thoughts.
    Shall investigate ‘split and add’ although it may inhibit re-editing the session depending on what ‘split’ means.
    In regards to 2K mattes. We typically work in Half Premium and then switch to Full (4K) for render. I wonder if resolve would compensate automatically for a 2k matte?

    Cheers,

    J

  • Jay Lee

    December 23, 2010 at 4:58 pm in reply to: Gamma Shift Upon Rendering?

    That’s interesting Alex thank you.
    We outputted our source material in this case via After Effects assuming that retaining the original codec of the source material was most prudent however perhaps not.
    Resolve may simply not be handling the RGB ProRes444 very well since we are experiencing the luma shift exporting to other codecs as well.
    Is there a way I wonder to see under the hood of a ProRes444 file to determine it’s color space?

    Frustrating……no combination of curves in a node attempting to compensate for this shift is remotely close enough to be acceptable.

    cheers,

    j

  • Jay Lee

    December 21, 2010 at 7:25 pm in reply to: Gamma Shift Upon Rendering?

    That is a ‘gem’ Dan…..thank you.
    This will get us delivered while this is sorted out.

    Cheers,

    j

  • Jay Lee

    December 21, 2010 at 6:16 pm in reply to: Gamma Shift Upon Rendering?

    Margus is there a process where by for this particular project and its looming deadline we could simply substitute the current source ProRes media (imported as one quicktime and scene-detected) for the exact same file but uncompressed with out loosing days of tracking, custom mattes and grades?

    I don’t believe that the way Resolve handles ‘grouping’ that there is a simple way to add a corrective node to all grades to compensate for the luminance shift.

    cheers

    j

  • Jay Lee

    December 20, 2010 at 11:42 pm in reply to: Gamma Shift Upon Rendering?

    Agreed Michael…..we’ve been on that wild goose chase in the past.
    When the resolve render QT is laid over the source QT in After Effects in ‘Difference’ mode there is no doubt a luminance shift of some sort.
    The fact that different codecs are yielding different results is a red flag in its self.
    See below.

    Cheers,

    J

    Yellow for viewing purposes only.

    resolvedifference.jpg

  • Jay Lee

    December 20, 2010 at 8:44 pm in reply to: Gamma Shift Upon Rendering?

    Margus good thought thank you.
    An uncompressed render yields more accurate results than ProRess444 however still with noticeably ‘lifted’ blacks.
    Source material is ProRes444.
    Have reached out to BM directly. They have been fabulous in the past in responding to issues.

    Cheers,

    J

  • Jay Lee

    December 14, 2010 at 4:11 am in reply to: Keyboard Shortcuts & Timeline Options

    Got it….appreciate the clarification thank you.

    Cheers,

    j

  • Jay Lee

    December 14, 2010 at 3:24 am in reply to: Keyboard Shortcuts & Timeline Options

    Thank you Blase.
    So the ‘Function’ keys are pre-assisgned and “quick-keys” you are referring to are OS X shortcuts?

    Cheers,

    J

Page 4 of 11

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy