James Mccavana
Forum Replies Created
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James Mccavana
May 11, 2015 at 5:23 pm in reply to: Dan Ebbert’s Scale Bounce expression keeps breaking -
James Mccavana
February 6, 2015 at 11:25 am in reply to: How Do I Get Markers on Clip in Source Monitor to Show Up On Timeline?In terms of expanding tracks, viewing waveform, seeing markers from Source onto Timeline, Premiere CC works perfectly. This is a case of user error, and reverting back to CS6 is a big mistake as CC has progressed so far.
The main issue is expanding and minimising the track height, which is going to restrict the viewing of markers. Rather than using fiddly mouse clicks and little menu drop-downs, I suggest mapping keyboard shortcuts to instantly toggle track heights.
I have ‘Expand all Tracks‘ set to Shift+T and ‘Minimize all Tracks‘ set to CTRL+T. Bosh. Job done.
Mapping these keyboard shortcuts also helps when your audio track heights get out of hand. It’s common to use the mouse wheel to expand the track height to MAXIMUM, which is really huge, then another track to another size etc etc, and before you know it you’ve got a mess of tracks and it’s hard to see which track is which and you’re scrolling the timeline all over the place to see what’s what, then you’re spinning the mouse wheel over the track target icons to get all the tracks back to a uniform size.
If you set keyboard short cuts… CTRL+T. Boom! All tracks back to minimum. Nice and clean. Nice and quick.
James
Editor / After Effects / Audio Design
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James Mccavana
January 26, 2015 at 12:00 pm in reply to: How to link back R3D footage from proxy files?Hi Angelo,
I was just faced with this same problem and it was doing my head in. I had actually started to re-link the media clip by clip, which was a bit frightening as there are hundreds and hundreds of clips.Anyway, after doing an extensive search I stumbled into your solution, and it worked straight away! Job done!
Thank you! You have saved me many hours of frustration and panic!
James
Editor / After Effects / Audio Design
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James Mccavana
October 14, 2014 at 10:04 pm in reply to: it is possible to take a stereo file on two tracks and put it on one track in premiere pro cc timeline???You can’t. The way Premiere deals with audio is set in the preferences and is not retrospective.
You’re actually better off sticking to how you currently have it, with your stereo split over different tracks.
The way premiere puts a stereo file onto one track is completely stupid and unnecessary.James
Editor / After Effects / Audio Design
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James Mccavana
September 30, 2014 at 10:04 am in reply to: Need to know how to do double vision/echo effect -
James Mccavana
September 30, 2014 at 10:00 am in reply to: Replace with after effects composition isn’t bring any media into AEHi Chris,
In addition, the ‘problem’ might be avoidable depending on how you import the media into Premiere Pro.
For my project I just dragged the MXF files from the OS browser into the project, but I don’t think that’s the right way to do it. Since then, I’ve learned that I should use the Media Browser in Premiere, which is very simple and intuitive to use.
I believe that importing through the Media Browser maintains the integrity of these split 2GB files.
I haven’t done any tests yet to see if it works, but it might be the root of our problem.
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James Mccavana
September 29, 2014 at 9:16 am in reply to: Replace with after effects composition isn’t bring any media into AEI’ve had a similar problem.
It turns out that the P2 cards used FAT32 storage, limiting each media file (MXF) to 2GB. If there was a long-running take it forces the shot to be split into 2, or more, MXF files on the card. When you import the media into Premiere, it stitches these 2GB files together and treats them is one clip (as expected).
However, the problem lies in After Effects… it cannot interpret these media files correctly in the dynamic link from Premiere, and doesn’t stitch the clips together. So, if you have a clip that sits within the 2nd or 3rd 2GB section of your continuous media file, it doesn’t read the meta data, and simply cannot locate it, hence showing nothing in the AE comp.
The work-around I did, was to export each problematic clip from Premiere (with plenty of handles), then import that stand-alone clip (that now exists with new meta-data} and replace the original clip on the timeline with this new clip.
Then, when I did ‘Replace with After Effects Composition’ it worked just fine.
Make sure when you export the clip from Premiere you use a codec that suits your grading/finishing needs, as this clip will now become your new master file. I chose Pro Res 4444.
Hope that helps.
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James Mccavana
June 22, 2013 at 7:33 pm in reply to: Loss, and inversion of Normal/Polygons from C4D to Element 3DHi Joseph,
Thank you for your replies, you set me off on the right track with your initial comment about the ‘display back faces’.
I found a function in cinema 4d called Backface Culling, which basically toggles on/off the Normals that are back-to-front, resulting in the model having holes in it, in the same way it does when imported into Element3d. Doing this in Cinema4d revealed that the original model is problematic, with many Normals being the wrong way round.
Now I just need to figure out how to select just those back facing normals and reverse them. There is the Align Normals, and Reverse Normals function in C4D, but it seems those commands effect ALL the normals, or ones you have selected in the window.
If I do all the normals, the ones that were bac-facing are now correct, but alas, all the ones that were previously correct are now back-facing. And the model is so detailed and complex (you wouldn’t think by looking at the pictures), that to zoom right in and scan the entire model, making a group selection of all my problematic Normals would just be impossible.
I’m stuck. I can see exactly what the problem is, but can’t find the way to resolve it.
Thanks again for your input, you certainly put me on the right track.
All the best,
James.
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He quickly duplicated the main layer (by selecting it on the timeline and pressing command+D), then pressed Q to activate the Rectangle Mask Tool and dragged out a mask on a bit of the ground on that duplicated layer.
He then pressed V and moved that little rectangle selection of ground to cover the box.
Hope that helped.
