Forum Replies Created

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  • Rectified waveforms are just a different way of visualizing the same data. What you see in FCPX is the actual mixed level of the waveform at any given time. You can easily spot over-saturation without even playing a clip by looking for red and yellow peaks. You can also show reference waveforms for the original vs current mix settings via Preferences>Editing>Show Reference Waveforms.

    This is just my opinion- the audio tools in X are far from perfect but the speed and convenience of avoiding any round tripping may trump the qualities of an external wave editor for a lot of workflows.

    Bottom line- there’s no one workflow that fits all. It sounds like you need to spend some time with the tool you’ve chosen and see what works for you.

  • James Cude

    March 20, 2014 at 5:14 pm in reply to: Should I be looking into Pluraleyes??

    There’s a ‘limit’ of 64 concurrent angles but you’re only talking about two cameras. All of the shots from each camera will go into just one angle- one for each camera and then a 3rd audio-only angle for your second system audio.

  • Alrighty then. That said- I wouldn’t go bouncing between Windows and Mac trying to do your audio- that sounds like a lot of time wasted. I don’t see why you couldn’t do everything right in X. It accepts a huge number of audio plugins and you’re likely to be able to do whatever you wanted to do in an external app directly there.

  • James Cude

    March 20, 2014 at 4:21 pm in reply to: Should I be looking into Pluraleyes??

    FCPX’s own sync should be able to handle two cameras and an audio recorder. Some things you can do to help- match the internal clocks of the cameras so you have a lot easier time matching sync when it’s off. Also- add on camera mics to the two cameras so they pick up more signal. When you’re syncing by audio, the app is looking for matches in the waveforms- i.e. an audible fingerprint. So, the better that signal the better the match. If it still fails for some reason you could certainly try Pluraleyes.

  • When you say you are pulling down clips from YouTube- do you have the rights to these clips? Public performance of someone else’s footage is not free.

  • James Cude

    March 19, 2014 at 7:42 pm in reply to: Multicam

    That sounds like possibly corrupted user preferences- have you tried resetting them lately:

    https://www.lafcpug.org/tutorials/basic_fcpx_trash_prefs.html

  • James Cude

    March 19, 2014 at 7:40 pm in reply to: Compound clips inside compound clips…

    It’s possible but can become a bit of a chore to manage and may impact performance if you’re not using higher end RAIDs and the like to store your media. Is there a particular workflow you can’t accomplish another way?

  • James Cude

    March 18, 2014 at 9:12 pm in reply to: Backups

    You can put the Backups folder anywhere you’d like in Preferences>General>Library Backups Location

  • James Cude

    March 18, 2014 at 9:10 pm in reply to: how to make frame rate conversion

    Generally speaking FCPX will automatically conform anything on a timeline to the frame rate of the project so it should be there already without you having to do anything else.

  • What does ‘I am avoiding the app store’ mean? Updating there would make the most sense if you have a legit license.

    In any case- reinstalling FCPX doesn’t affect your existing projects existence. But of course they will definitely need to be upgraded to the 10.1 format. Here’s what to keep in mind about that: https://support.apple.com/kb/HT5958

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