James Cude
Forum Replies Created
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James Cude
March 20, 2014 at 7:22 pm in reply to: External Audio Editor for FCPX. Pro Tools? Wavelab? XML? Windows? Mac?Rectified waveforms are just a different way of visualizing the same data. What you see in FCPX is the actual mixed level of the waveform at any given time. You can easily spot over-saturation without even playing a clip by looking for red and yellow peaks. You can also show reference waveforms for the original vs current mix settings via Preferences>Editing>Show Reference Waveforms.
This is just my opinion- the audio tools in X are far from perfect but the speed and convenience of avoiding any round tripping may trump the qualities of an external wave editor for a lot of workflows.
Bottom line- there’s no one workflow that fits all. It sounds like you need to spend some time with the tool you’ve chosen and see what works for you.
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There’s a ‘limit’ of 64 concurrent angles but you’re only talking about two cameras. All of the shots from each camera will go into just one angle- one for each camera and then a 3rd audio-only angle for your second system audio.
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James Cude
March 20, 2014 at 5:10 pm in reply to: External Audio Editor for FCPX. Pro Tools? Wavelab? XML? Windows? Mac?Alrighty then. That said- I wouldn’t go bouncing between Windows and Mac trying to do your audio- that sounds like a lot of time wasted. I don’t see why you couldn’t do everything right in X. It accepts a huge number of audio plugins and you’re likely to be able to do whatever you wanted to do in an external app directly there.
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FCPX’s own sync should be able to handle two cameras and an audio recorder. Some things you can do to help- match the internal clocks of the cameras so you have a lot easier time matching sync when it’s off. Also- add on camera mics to the two cameras so they pick up more signal. When you’re syncing by audio, the app is looking for matches in the waveforms- i.e. an audible fingerprint. So, the better that signal the better the match. If it still fails for some reason you could certainly try Pluraleyes.
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James Cude
March 20, 2014 at 4:19 pm in reply to: External Audio Editor for FCPX. Pro Tools? Wavelab? XML? Windows? Mac?When you say you are pulling down clips from YouTube- do you have the rights to these clips? Public performance of someone else’s footage is not free.
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That sounds like possibly corrupted user preferences- have you tried resetting them lately:
https://www.lafcpug.org/tutorials/basic_fcpx_trash_prefs.html
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It’s possible but can become a bit of a chore to manage and may impact performance if you’re not using higher end RAIDs and the like to store your media. Is there a particular workflow you can’t accomplish another way?
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You can put the Backups folder anywhere you’d like in Preferences>General>Library Backups Location
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Generally speaking FCPX will automatically conform anything on a timeline to the frame rate of the project so it should be there already without you having to do anything else.
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James Cude
March 18, 2014 at 3:35 pm in reply to: Question about keeping project files/event files/libraries when reinstalling Final Cut X.What does ‘I am avoiding the app store’ mean? Updating there would make the most sense if you have a legit license.
In any case- reinstalling FCPX doesn’t affect your existing projects existence. But of course they will definitely need to be upgraded to the 10.1 format. Here’s what to keep in mind about that: https://support.apple.com/kb/HT5958