James Ashbolt
Forum Replies Created
-
Sounds like using project manager will be what you are after.
you can export the entire source clips used in a sequence/s or, with handles.
– J -
James Ashbolt
October 9, 2015 at 1:00 am in reply to: NVIDIA Card with Yosemite and Premiere causing major graphics failureHey Guys,
I’ve created a facebook page where we can post all of our awesome screen glitches.
Trying to get some attention to the issue, but also ironically appreciate some of the cool glitch art that premiere so kindly gifts us with!
https://www.facebook.com/premiereglitches– J
-
James Ashbolt
October 6, 2015 at 11:19 pm in reply to: “Creating a Multi-Camera Source Sequence” QuestionTry highlighting the bunch of clips in the timeline like you have done. then choose nest. You should now be able to enable multi-camera.
From here you can use the multicam-ed clips in your sequence. Addiitionally if you want to use them as clips from your project window, I have found if you matchframe from your timeline it will create a multicam clip in your source window.
Hope that makes sense?
– J -
I don’t think my post was clear.
So the picture I posted was the ACTUAL delivery specs that they sent me.
If I deliver to those then it should all be sweet.
I guess the question I have is: what do we need to shoot this in. 23.96FPS, 24FPS or 30FPS?
I would prefer to work in a progressive 24FPS timeline if I can as the spot includes stop animation etc as well.
Any advice would be great!
Thanks guys!
– J -
I am also getting A LOT more dropped frames and find the playhead often freezes on the timeline while the sequence continues to play.
As well as this I am getting more lag when moving around clips on the timeline.
Do we think they will apply a patch soon after to iron out these kinks? I may have to wind back to the 2014 version as I have presentations must go smoothly.
– J -
James Ashbolt
April 23, 2015 at 5:04 am in reply to: Making selects using source timeline (consistant crashes)Pancaking so that you can see that the clips are added into the timeline, if you don’t pancake sometimes the clips are not added.
either way it also can crash when you tab between them. Especially when you have a few source timelines running and then try to close them.
– J -
James Ashbolt
April 23, 2015 at 12:22 am in reply to: Premiere CC Multicam Angles on External MonitorI wanted to do this as well the other day.
It would be especially handy when working with a director and they want to see all available options.
– J -
Very much so.
Audio playback often stops when playing edits to clients.
Unknown errors popping up when rendering and/or exporting
Constant crashing when closing source sequences.
Red frames seen in playback and exports.
Dynamic Link often freezes whole computer.The list goes on..
BUT I’ll still use it because it takes all formats, is fast and is very compatible.
– J -
James Ashbolt
August 11, 2014 at 11:25 pm in reply to: Changes to source clips in Project Window do not trickle down to clips in timelineRequested.
Hopefully is addressed in the next update..Lets do this in numbers guys:
Changes to source clips in Project Window to update to clips in timeline
https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform&loc=en -
I have heard of people using Re:Vision’s morphing plugin called Reflex.
However it is obviously an added cost for you..https://www.revisionfx.com/products/reflex/