Forum Replies Created

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  • Brilliant! Worked a treat – your expertise is very much appreciated, thank you Adam!

    http://www.jacksewellvideo.com

  • Jack Sewell

    April 15, 2013 at 3:46 pm in reply to: Adding a cap to a spline extrusion

    That worked great thanks guys!

    http://www.jacksewellvideo.com

  • Jack Sewell

    April 12, 2013 at 5:10 pm in reply to: Adding a cap to a spline extrusion

    Thanks for your reply Adam!
    Is that by going to: Mesh_spline_join segment ?

    Then I seem this happening now….
    5836_roof2.c4d.zip

    I get this even if I select just two or so points. It then joins two points together that I don´t want to be joined. Either that or I select all and you get the result I posted here.

    http://www.jacksewellvideo.com

  • Jack Sewell

    November 30, 2012 at 11:55 am in reply to: Focus distance problem

    ok, ok. Deleted the camera, replaced it. Fine. I hate computers. Not really. But now I have no hair left.

    http://www.jacksewellvideo.com

  • OK! I just figured this out.

    Firstly, I think I see why Adobe have decided to create this way of working as it can be helpful. However,
    if you’re coming from FCP, it can create a lot of cursing in the air.

    You have to have the video tracks on the left hand side of the sequence window highlighted to be able to cycle through the edits on the timeline by pressing the ‘next/previous edit point’ key on the keyboard.

    There are some benefits for that if you’re making an intricate cut and you don’t want to cycle through a lot of cuts on another video layer to go backward to view the section again. But man, that one made me a little crazy for a while.

    Hope this helps for anyone who’s had the same problem.

    Best,
    Jack

  • I’m also having the same problem. I had my Final Cut pretset up and running fine. I could jump from one edit point to the next. Then all of a sudden it stops working. The preset keys are right in the keyboard shortcuts menu.

    Any suggestions?!

  • Jack Sewell

    March 5, 2012 at 1:45 pm in reply to: CS5.5 NDxHD codec always exports at 1080 res

    You can’t even export in 720 inside Premiere?! That’s mental…..

  • Jack Sewell

    March 22, 2011 at 6:50 pm in reply to: Wonky work path import

    I have tried both importing AI files directly from Illustrator which involves no selection.

    But in PS I’m using the pen tool to create my selection to get as accurate as possible. Then making that a work path and exporting that. Both are wonky………..

    I can appreciate the fact that making selections in PS isn’t as accurate as doing a straight import of the AI, but they’re both distorted so much. It’s doesn’t seem to like curves at all….

    Would this be a setting inside C4D?

  • Jack Sewell

    March 22, 2011 at 5:37 pm in reply to: Wonky work path import

    HA!…..did you have a look at the still I attached?……

    man that’s weird…..

    Has anyone else had this problem?!

  • Jack Sewell

    March 22, 2011 at 4:07 pm in reply to: Wonky work path import

    well it’s every file I try it with, not a particular one.

    The selections are always perfectly smooth, I’ve even tried importing straight from the AI file of various logos. C4D always imports them with these completely crap curves. It drives me nuts!

    Straight lines seem to be ok, it’s always the curves…..

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