[Tony West] “He will correct me if I’m wrong Herb, but an example of what Robin is saying would be……..”
I know that Motion rigging works very well in that one direction, but what if you had a shot of a WS of a guy under an umbrella and you wanted to create artificial rain and that on a cut to a CU turns to snow. Motion has particle effects that can handle this very nicely, but you need the exact shots in place, cut points and all, to tweak the effect. How would you do that in X?
In FCP7, I would simply cut the shots, select them, hit “send to motion”, create the effect, then return to FCP7 and “walla” it would be there. Then when I got notes back I could simply click that motion clip and the effect would open up in Motion for me to tweak to my hearts content. Return to FCP7 and the changes are in place. I do that now with Ppro and AE, 15 years ago I used to do that with edit* and Combustion.
That is a “bi-directional” relationship, or “round tripping” in the vernacular. Without it, how would you handle any compositing situation that was more complex than pre-defined CG templates?
Herb Sevush
Zebra Productions
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nothin\’ attached to nothin\’
\”Deciding the spine is the process of editing\” F. Bieberkopf