Forum Replies Created

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  • Hannes Paulsson

    September 7, 2009 at 12:03 pm in reply to: Pixelation after sending to Premier Pro

    Well, that depends on if you want it to be NTSC or PAL. Use the presets Pal D1/DV if you want PAL, and NTSC D1 (or NTSC DV, not quite sure wich one, since I’m from sweden and always use PAL).

    But other than that, no, this should do it. If diskspace isn’t an issue, there is no reason to not use 100% quality with the animation compressor.

  • Hannes Paulsson

    September 7, 2009 at 11:55 am in reply to: making people VANISH

    This isn’t a very easy thing to do.
    On the top of my head, one way to do this is to first shoot your actor in its place, and then use a set of strings to hang the persons clothes from strings, maybe in front of a greenscreen, and let go of all the strings at the same time. Using the last frame from the video with the actor/actress as a reference to place the clothes in the same place and way as the actor/actress clothes.
    And then try to blend these clips and cut from the one with the actor to the one with the clothes falling.
    And of course remove all the strings.

  • Hannes Paulsson

    September 6, 2009 at 9:50 pm in reply to: limit color palette

    Can you keep your original colors with colorama?

    Another thing you could try is to apply the “posterize” effect.

  • Hannes Paulsson

    September 6, 2009 at 9:38 pm in reply to: Pixelation after sending to Premier Pro

    I suggest you choose “quictime” as your container, and “animation” as your compressor, and set the quality to 100.

    This will generate a lossless file, and it will be quite large, but that’s just the way it is. Bear in mind that this file will be very heavy and wont play in realtime outside of your editing software.

    If this the file gets too big for you, you can choose “photo – jpeg” as your compressor. You could set the quality to about 95 or something. Don’t go too low. This will render quite fast, and the quality loss shouldn’t be noticeable.

    By the way, when you go from Premiere to after effects, you don’t need to render it out. You can just select your timeline in your project bin in permere, hit copy, go in to after effects and hit paste. The timeline will show up as composition, containing your whole project.

  • Hannes Paulsson

    September 4, 2009 at 12:30 pm in reply to: Fastest Green Screen Rendering Quad Core

    I’m using win7, a dual quad core (inte i7) and 12 gbs of ram, and it works fine!

  • Hannes Paulsson

    September 3, 2009 at 5:52 pm in reply to: VERY slow AF performance

    Well, the first thing is just that, buy more RAM. And a processor with more cores. I use a Intel i7 with 8 threads and 12gbs of ram, and since I bought that AE is runnig much much faster.

  • Hannes Paulsson

    September 3, 2009 at 11:37 am in reply to: VERY slow AF performance

    Have you enabled “multiprocessing” in your preferences? If so, DISABLE it. When using a computer with less than 4gbs of ram, this setting can often slow down after effects considerably.

  • Hannes Paulsson

    August 13, 2009 at 6:24 pm in reply to: Particular 2.0 – obstruction layer

    Ok, too bad. I fixed it though by duplicating the layer with the text and made a mask around the problem area, and put that in front of the particle layer, and subtracted that mask on the original image. It worked good enough in this case.

    Yeah, I’ve seen Aharons solution before, had forgotten about it though, thanks for the tip!

  • Hannes Paulsson

    April 11, 2009 at 9:34 am in reply to: comp not rendering due to large comp

    I have a similar problem, trying to render out some 4K-material. I’ve been playin around with the settings in the memory and cache, but i didn’t really know what I was doing. I’ll try your settings Jon, thanks!

  • Hannes Paulsson

    August 7, 2008 at 10:43 am in reply to: keyframing expressions?

    You could also use a slider control, and link the first value of the wiggle-parameter to it, and key frame it.

    Or use

    if(time<20) wiggle(1,40) else value

    if(time<20) means "if time is less than 20 seconds", so you would have to change 20 to the time where you want it to stop.

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