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There doesn’t seem to be a clear cut yes or no based on their terms of service from google. https://sketchup.google.com/intl/en/3dwh/tos.html Base on the people who talked about in the forums here , here & here I would be inclined to say no for the users ones unless you contact them directly. But I won’t claim to really understand there TOS. Archived3D doesn’t seem to say anything so those could just be “acquired” from other sites or other people.
I usually stick with turbosquid or 3docean if I need to be 100% sure. or just make the model myself if I can & have the time.
Greg
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You could check out the reshape effect in AE. This would allow you to warp from one shape to another then you just need to make or use a cool transition to go from one shape to the next.
The effect does need some tweaking so it may not work well for if your short on time.
Greg
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Greg Burrus
September 8, 2011 at 11:11 am in reply to: Freelance/Mobile Editors: Clients asking for YouTube revisionsYou could use a online proofing system to let the client review the video before you upload them. I have used https://www.proofhq.com/ for work I’ve done with people who eventually put their videos on youtube and other places. The ability to do comments at a certain point in time and mark parts of the screen work well. There’s no free plan anymore (which doesn’t have enough space for video any way), so depending on the plan you only get so much space. But if you want to give the client a view of it with compression it might work out for you.
Adobe also has a service like this built into premier pro that was free with CS5, not sure if it still is though.
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One way you could go about this is to create text in the center of the composition. Then make sure the switch for 3d layer is turned in the time line for the text. Then you can create a new camera layer > new > camera. Then in the settings make sure the type is a two-node camera. That way it will pivot around a point which defaults to the center of the comp.
Now by controlling the position properties via the numbers or the camera tools (C shortcut) you can make the camera move anyway you want around a point.
I would suggests checking out some tuts if you really want to get to know how to use camera in AE.
I just found this series here on the cow Animating a Camera 1: Camera Difficulties.
Video Copilot has some good ones as well. There also are some rigs and plugins that make using cameras easier as well.hope this helps
/Greg
https://mogra.g2bproductions.com/ – Blog
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hmm the random effector for size should have worked unless you already have something controlling the scale. You may have to play with the order of your effectors.
Are you using another object to just generate a grouping of clonners or using it as the actual path? Because you don’t have to use a spline wrap. spline wrap does have it’s own controls for scale as well that may add some unwanted sizing.
Greg
https://mogra.g2bproductions.com/ – Blog
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I’m thinking you could use this , https://aescripts.com/compsfromspreadsheet/. You should be able to setup a comp that imports you videos into separate comps that already has your intro video in it then just render them out.
Greg
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You could just use the clonners object mode. That in combination with a effector or two could work out well. You could use the spline effector as well.
I used the clonner object mode set to surface and made used a sweep nurb with a helix for this animation I did a while ago.
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hope this helps
greg
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Have you tried using a symmetry object? You could use that to mirror it then connect both half’s.
As for editing the bezier curves between two points after you made it you would have to add another point using the knife tool if that’s what you talking about.
hope this helps
greg
https://mogra.g2bproductions.com/ – Blog
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Hmm clonners would be first way to try it, which might still work well depending on what your going for.
Some other options might be to try the atom array object and mess with the setting so it doesn’t have the spheres at the points.
You also may want to look in to using the tracer. That combined with sweeps nurbs, circle and some splines might lead you to a interesting structure.
I vaguely remember seeing some plugin a files setup that would work well for this but I can’t seem to find it. If it if I do I will be sure to link it up.
hope this helps,
Greg
https://mogra.g2bproductions.com/ – Blog
https://g2bproductions.com/ – Portfolio -
It looks to me like they might have made a nice gradient or maybe a 4 color gradient on a solid. You could make this in just about any graphic program I would think.
Next it looks like they have some simple shapes that the over laid on top of the gradient, possibly blurred out and with a blend mode turned on.
They could have used a fractal noise, which is used to make a lot of animated backgrounds. The whole background could just be one scaled up with some nice color correction on it.I’m sure it you looked around this site and others on the web you can find a good tut for animated backgrounds in AE. You may also want to check out the ones that come with AE as a starting point.
Hope this helps.
Greg
https://mogra.g2bproductions.com/ – Blog
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