Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Forums Maxon Cinema 4D Mirroring a spline?

  • Mirroring a spline?

     Eric Chard updated 1 year, 4 months ago 4 Members · 4 Posts
  • Freddie Hill

    September 1, 2011 at 1:52 am

    I have made a spline in C4D and want to mirror it so it can extrude symetrically. I have tried for a while now and can’t figure out how to do it. Could anyone please lend some info?

    Here is a picture of my project.

    I’m trying to mirror the spline to the left side of the Y axis, and then join everything up so both sides become 1 spline.

    Also, is it possible to edit the spline’s bezier curves between two points after i’ve made it?

  • Greg Burrus

    September 1, 2011 at 12:43 pm

    Have you tried using a symmetry object? You could use that to mirror it then connect both half’s.

    As for editing the bezier curves between two points after you made it you would have to add another point using the knife tool if that’s what you talking about.

    hope this helps

    greg

    https://mogra.g2bproductions.com/ – Blog
    https://g2bproductions.com/ – Portfolio

  • Adam Trachtenberg

    September 1, 2011 at 3:21 pm

    You can edit bezier points using the move tool in point mode.

  • Eric Chard

    October 30, 2019 at 8:34 pm

    …YEARS LATER… (for the next user who finds this…)

    After making the SYMMETRY OBJECT Editable (“c”), use “JOIN SEGMENTS”, or you will have a spline with Starts/Ends at both ends.

    ++++++++++++++++
    “Putting the HARM in ‘harmonica’ since 2005.”
    ++++++++++++++++

Viewing 1 - 4 of 4 posts

Log in to reply.

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy