Forum Replies Created

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  • Glenn Takakjian

    January 18, 2012 at 1:29 am in reply to: 24 fps smoothness

    Alot of great info in your posts gentlemen. Thanks.

    Just as a point of reference… my animation was a pretty slow camera move trucking, booming down and panning. Not really a need for motion blur. I rarely use motion blur in C4D. I generally always use Reel Blur.

    I fear it was ambient occlusion, massive Displacement maps (high sub sampling) and significant soft shadow maps that slowed my renders.

    As for the play back, I sense the refresh rate might be the issue. Somehow I assumed since a lot of work I do is for high def TV in 24fps that it would simply play correctly on my Apple Screen.

    Now that I have some breathing room I am going to re-render everything at thirty (about 24 hours) and re-output.

    Thanks again for all the input.

  • Glenn Takakjian

    January 17, 2012 at 3:37 pm in reply to: 24 fps smoothness

    Interesting… when you say 1/48 I assume you are referring to the Shutter Angle in the Advance Tab of the Composition Settings? How does that translate to Shutter Angle in Degrees?

    My C4D render was taking about 6 minutes per frame. For a 10 second animation , 24 vs 30 fps saved me about 6 hours of render time. Unfortunately I was under the impression it would be smoother.

    Live and learn.

    Thanks for the response.

    TAK

  • Glenn Takakjian

    June 9, 2011 at 9:17 pm in reply to: Tracker Stabilizer Plugin – ???

    Yes… this was a third party plugin. Very cool in that it automatically created another composition window that was completely stabilized in the center of the screen so you could do mask work much more easily.

    It is making me nutz that I can’t remember because I want to purchase it for a project I am doing.

    Thanks

    TAK

  • Glenn Takakjian

    January 24, 2011 at 9:07 pm in reply to: Time Shift = Phase Distortion

    Thanks for the responses… I try to avoid pitch shift since I am intercutting the altered voice with the original unaltered.

    I will experiment with some of the solutions. The easiest seems to be working from one track. Of course I lose my stereo in the music.

    TAK

  • Glenn Takakjian

    October 24, 2009 at 2:42 am in reply to: Keyframe Time Ramp and Audio

    Hmmmm… that was a depressing response 🙁

    I guess some Soundtrack Pro smoke and mirrors must be employed.

    Thanks for the quick response!

    TAK

  • Glenn Takakjian

    August 31, 2009 at 5:45 pm in reply to: Light a Single Object

    Thanks. Exactly what I needed.

    It would be nice in the next version of AE if they could let you link a light to a specific object(s) so you don’t have to deal with the layer issue. But this worked great.

    Thanks

    TAK

  • Glenn Takakjian

    August 12, 2009 at 9:21 pm in reply to: Stock Footage People w/Alphas

    Ahaaa!! That was it. Thanks

    TAK

  • Please correct me if I am wrong but FCP puts a (invisible) Compression I Frame at every cut point and after every dissolve or transition. They are not actual markers but count as I frames.

    Would I be wrong to assume that these Cut Compression Indicators DO NOT count as part of the 99 Marker limit?

    I know this doesn’t help the Chapter Marker question above but I am wondering.

    Thanks

    TAK

  • Glenn Takakjian

    May 2, 2009 at 5:03 am in reply to: Merge from Tab Delimited or other Formats

    Thanks… I am about to make the switch and start taking the Lynda.com tutorials…

    TAK

  • Glenn Takakjian

    October 24, 2007 at 8:13 am in reply to: Things are getting Hairy!

    Thanks… that did the trick.

    Sometimes I wish things were just a little easier!

    🙂

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