Gene Weglarz
Forum Replies Created
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That was a perfect answer! It’s for an NGO think tank I am working with and they focus on philosophy, the arts, performing arts, music, etc. I’m part of the organization, with a few different roles. The NGO website is not a finished product; we’re only a few months old. But you can get an idea why your answer was perfect.
Me. I rely almost always on visual storytelling.; beginning, middle, and end. And everyone rejected it.????
https://www.fluidproductions.com
Thanks again!
Gene
G. Weglarz
MSI Intel I7 5960X 16 Core @ 4.4GHz; 32GB Ram;
NVidia GTX 780ti; 60TB storage; Four Asus 27\” monitorsAdobe CC 2015
Cinema 4D R16 -
That looks great! Thanks!
G. Weglarz
MSI Intel I7 5960X 16 Core @ 4.4GHz; 32GB Ram;
NVidia GTX 780ti; 60TB storage; Four Asus 27\” monitorsAdobe CC 2015
Cinema 4D R16 -
I turned off everything one at a time. Turned out i fiddled with the gradient in the HDR Studio Rig and made it a really harsh transition. I added a new HRD Studio Rig and left it to default settings for gradient.
Problem solved!
G. Weglarz
MSI Intel I7 5960X 16 Core @ 4.4GHz; 32GB Ram;
NVidia GTX 780ti; 60TB storage; Four Asus 27\” monitorsAdobe CC 2015
Cinema 4D R16 -
Gene Weglarz
May 5, 2016 at 5:49 pm in reply to: Cube with deformer as a particle – either C4D emitter or x-particlesOops. Yeah, forgot to show objects. With x-particles, I just need to figure out how to adjust so only 15 get generated, spacing, etc. Thanks!
G. Weglarz
MSI Intel I7 5960X 16 Core @ 4.4GHz; 32GB Ram;
NVidia GTX 780ti; 60TB storage; Four Asus 27\” monitorsAdobe CC 2015
Cinema 4D R16 -
Gene Weglarz
April 21, 2016 at 5:43 pm in reply to: [RESOLVED] Red Giant Magic Bullet Looks ceased to work after updating PP to 2014.1 !!!!Exported the “HKEY_CURRENT_USER\Software\Adobe\Premiere Pro\8.0\PluginCache.64\en_US” branch. Opened the file and highlighted the Red Giant keys that weren’t showing up and replaced “Ignore”=dword:00000001 with “Ignore”=dword:00000000 for the selected text. Did this for all Red Giant plugins; Looks, Cosmo, Universe, etc. Then imported file back into registry and now they all show up.
G. Weglarz
MSI Intel I7 5960X 16 Core @ 4.4GHz; 32GB Ram;
NVidia GTX 780ti; 60TB storage; Four Asus 27\” monitorsAdobe CC 2015
Cinema 4D R16 -
Can’t seem to get the feather object to be recognized by the emitter.
G. Weglarz
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I’m using a texture for the emitter with the text. Here’s a link to the C4D file – at the bottom of the page. https://fluid-productions.net/home/about-us/
G. Weglarz
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I have only run some tutorials on the Nitro 4D stuff. After I break them, will they interact with the robot body as a rigid body? Meaning if the robot hits the chunks on the floor, will they move? If I bring the robot back into scene with a broom will the Nitro chunks honor dynamics tags for rigid/collider so I can sweep them off?
You’ve been a great help. I really thought there would be an easier way besides a plugin.
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Thanks, that’s the start I needed. Now I just have to use either nitroblast or thrausi to get the effect I want. That’s a great help.
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Thanks. I have Thrausi amd NirtoBlast, I just thought I could somehow set segments on the letter and have that fracture on collision. Because then, I want to have a robot arm pickup a broom and sweep the shattered particles off the stage.
Don’t know if the link will lead to file successfully.
9623_2015outlawpenguinrobotarmwithfallingo0002.c4d.zip