Forum Replies Created

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  • Fredrik Åkerlund

    November 17, 2016 at 7:05 am in reply to: Rcreating voice

    No there is not. Try to hire a voice imitator. There are sites where you pick a VO, upload your script and they’ll send you a file in a day or two. It’s really affordable also so I think it’s your best bet.

  • Fredrik Åkerlund

    November 8, 2016 at 5:50 pm in reply to: If/Else statement to control text color

    I’m glad it worked and happy to help. I’ll have to try it myself because now I get all these ideas… 😀

  • Fredrik Åkerlund

    November 7, 2016 at 6:05 pm in reply to: If/Else statement to control text color

    Ok, first of all: I have the flu so forgive my mistakes and lack of clarity but something like this should work:

    Use the function sampleimage() to sample color of a layer.
    Convert from RGB to HSL (rgbToHsl()).
    Check the value of the HSL arrays ”lightness” value and if it´s less than 0.5, set text color to white, else set text color to white.

    or in some pseudocode:

    sampleColor = targetLayer.sampleImage(samplePoint, sampleRadius);

    hsl = rgbToHsl(sampleColor);

    if (hsl[2] < 0.5)
    set text color to white
    else
    set text color to black

    I´ll try it later and post some proper code if I just manage to get out of bed. 🙂

  • Fredrik Åkerlund

    October 6, 2016 at 7:49 am in reply to: How do I get this look? (Tinting, Shading)

    It looks like they are just flat shaded models. When I´ve done stuff in Blender it looks likes this when I test render. I haven´t used Element 3d but I guess some really basic shader with no reflections in Element 3d should do the trick.

  • Fredrik Åkerlund

    September 29, 2016 at 6:54 pm in reply to: Duik Bones Creating Broken Expression

    First of all: this

    hand L”).anchorPoint);

    Should be

    hand L”).anchorPoint;

    There shouldn’t be a parenthesis at the end. Right?

  • Fredrik Åkerlund

    September 29, 2016 at 6:49 pm in reply to: Multiplying pixels for music animation

    Not really sure what you’re looking for. Can you try to explain how you expect it to look when it’s done? Perhaps a mock up?

  • Fredrik Åkerlund

    September 29, 2016 at 5:33 pm in reply to: Make properties of video footage affect other layers

    So now I am home from the supermarket so I tried this. I made a test with a scrolling black and white gradiant ramp and a photo and it seems to work. Try this:

    On the layer you are using to create the fake flicker, bring up the Exposure plugin.
    Alt click on the stopwatch so you can write an expression.
    Paste this expression:

    sample = thisComp.layer("yourGreenScreenLayer").sampleImage([10,10]);
    hsl = rgbToHsl(sample);
    value = hsl[2] *10;

    change “yourGreenScreenLayer” to your layer.
    change the sampleImage point to some pixel that works in your footage.
    adujst “hsl[2] * 10” to something that works for you.

    What this does is that it samples one pixel at the coordinates 10, 10. “sample” gets an rgbArray and I don´t want that. So I convert it to HSL (hue, saturation and lightness). Lastly, I return the lightness value (that is, hsl[2]) and the exposure plugin reacts to the point I sampled. hsl[2] is apparently a value between 0-1 so I multiplied it with 10 just so I could see the effect clearly.

    Let me know if it works for you. This is of course a proof of concept, so you may want to tweak it. Probably a lot. But it´s hopefully a start. 🙂

  • Fredrik Åkerlund

    September 29, 2016 at 4:42 pm in reply to: Make properties of video footage affect other layers

    Interesting. I have no idea if this works but here’s a spontaneous idea:

    Bring up an exposure plugin and open up an expression
    ConvertRBGtoHSL in the flickering image, so you get the light value.
    sampleImage() a part of the layer with flicker yiu see clearly.

    now you should have a value that says something about the lightness. Convert this value to something in the range of whats workable with the exposure.
    Return the new value and you might have a flicker that corresponds with your green screen footage..

    Like I said, I have no idea if this works but it would be interesting if it did. You should try. I know I will, if I have the time. 🙂

  • Fredrik Åkerlund

    September 26, 2016 at 8:26 pm in reply to: “Convert to bezier path” bug?

    Haha sounds good to me! 😀

  • Fredrik Åkerlund

    September 26, 2016 at 4:18 pm in reply to: Remove finger from a video

    I´m guessing this is shot with some sort of phone camera (fingers in front of the lens tend to be evidence of that :)) and in my humble experience tracking that kind of compressed footage tend to be hard. Others with more tracking experience have to chime in to verify but I´ve had a lot of trouble when testing stuff out with iPhone footage.

    Have you though about the more simple solutions. Like, do you really need the whole shot? Can you cut it up with something else? Have you tried to do a artistic digital zoom to cover ut the parts when the finger pops up? I wouldn´t suggest it if a client was involved but since it´s just for your own pleasure it might work. 🙂

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