Posted by James Roth on October 6, 2016 at 7:22 am
This look should in theory be fairly easy to replicate; I can import 3D buildings and leave them untextured, but how do I go about achieving this look?
This is as far as I have gotten with a 3D model in Element 3D.
It looks like they are just flat shaded models. When I´ve done stuff in Blender it looks likes this when I test render. I haven´t used Element 3d but I guess some really basic shader with no reflections in Element 3d should do the trick.