Fredrik Ã…kerlund
Forum Replies Created
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Thank you! That seems to do the trick. 🙂
But on a side note: This is a known issue from december 2013! This is something that should´ve been adressed a long time ago. It should have been fixed in 2014 and not linger around in 2016. The more I learn about After effects, the more I get the feeling that every new feature is like adding a new card to a card house…
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Motion 2 is a tool and a new tool won´t hold you back. What will hold you back is your attitude to learning and exploring. If you start using new tools you will experience things you might have never thought of before, you get a chance to walk off the beaten path and things that were tedious suddenly becomes something you can use in you everyday workflow. The problem is when you limit yourself to the tool. When you want to do something that goes beyond the tools capabilities and you resign to the problem and take the easy way. That´s called being lazy and you´ll never be more than ok at what you do.
For me it´s the same thing as learning from tutorials. Some people do what the tutorial tells them, step by step, and then are satisfied. Others, like myself, watch a tutorial and start to think about what I can do with what I just learned. And then we try it. We try to expand on what we´ve learned out of curiosity. And that keeps us improving.
So buy the script and use it but make sure you try to figure out what´s going on under the hood. A tool will never hold you back but lack of curiosity will.
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Fredrik Ã…kerlund
March 25, 2016 at 6:37 pm in reply to: Does anyone know the link for the text animation preset gallery ?That’s awesome! The After effects community thanks you. 😀
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I belive the problem is that revealing the whole image in one “ink bleed” is just so unrealistic so the human eye can´t really make sense of what´s going on. Never having done any ink bleeds I had to try and at best I made a pretty cool film burn effect. Cool but not what we´re after. 🙂 To make it belivable I think you have to start out in a way that says to the eye “Hello, this is an ink bleed” and build it up to the full reveal. I made a quick and dirty proof of concept video just trying out my idea:
I separated the over all main colors of the poster (blue, skin, white, red), revealed them one at a time and then finished off with the complete picture. Now, keep in mind that this is just 30 minutes work and the same ink matte used over and over again but I think the idea is worth trying out.
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Fredrik Ã…kerlund
March 23, 2016 at 7:30 am in reply to: reverse the movement direction of a bouncing objectChange velocity to -30.
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There are a couple of issues besides the tracking that will make it work a little better. First of all, a window always have some reflections and just putting a black mask with hard edges on the window will make the window very unnatural. I would suggest just a touch of opacity and a touch of feathering to blend the mask better with the picture.
The second issue is that the pure black of the mask doesn´t exist in the footage. Black is more of a dark brown, so a tint effect where you reroute black to something black in the footage (pick the tires for example) will make the mask fit a bit better.
I gave your clip a try and here´s my project file from AE CC2015: https://drive.google.com/file/d/0BzCHQuMAJpABOENQRTQxYVNaU28/view?usp=sharing
Since I´m not pro enough to use Mocha I tracked the car and parented the mask to the null. Then I keyframed the masks when they where drifting to far. It´s not perfect but a start. Then I feathered the masks and added just a tad opacity to make it look natural, but not so that you think about people in the car. Lastly I added the tint effect to make the black match your footage. Now, I don´t really know what you´re going for in the clip (maybe you need the windows to be pitch black) but hopefully you´ll get some ideas at least. Hope it helps.
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Fredrik Ã…kerlund
December 1, 2015 at 4:23 pm in reply to: Why can´t we access mask vertices in expressions?[Kalle Kannisto] “As I’ve understood it, a script can create a mask from vertex points but cannot access them once the mask has been created. If this is indeed the case, lack of expression access to vertex points would be a logical consequence of the same.
Not that that answers the question why the vertices cannot be accessed.”
Ah ok, that actually explains a lot. Thank you for clearing that up for me. Now, I do think it would be interesting to know why. I´m pretty sure it´s not a design choice so what is going on under the hood I wonder..? 🙂