Eugene Lehnert
Forum Replies Created
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The DX hardware is used for DNx compression and decompression? We are able to encoded DNx MXF files into the Avid from what I understand.
I was asking about bringing Quicktime files that use Avid Codecs into Final Cut Pro. Clients give them to me a lot and I always recompress them. I was looking for a way to avoid this.
A lot of these Quicktime files tend to have raised or crushed blacks. I’m assuming this an error in the Quicktime output out of the Avid. The client is not checking the proper 0-255 or 16-235 option when they output.
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Shane-
Thanks for responding. Good to know. I was wondering if I was doing something wrong. Sometimes I get Avid Quicktimes that a client merely wants put to tape. I can see them in FCP but I can never output them without rendering. We have MC5 here from what I understand. So in the future I should be able to import them straight into MC5 and play them out to tape without a recompression? An editor mentioned he has a soft import function? Do I need to know the exact compression that was used to do this?
Thanks again!
Eugene
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Eugene Lehnert
July 20, 2010 at 9:48 pm in reply to: Format specifications for 1.85 DPX sequence for film outI have asked but I am waiting on the specifics. I just wanted to do some research ahead of time. The sooner I can get started the better.
Thanks!
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I don’t know. I found the 120 pixels/second rate inside of one of Trish and Chris Meyer’s After Effects books a long time ago. That speed combined with rendering the file with fields looks the best of any scroll I’ve seen on an interlaced monitor. Granted it doesn’t look good on the computer screen and it’s kind of a fast speed. I’m doing some tests with that expression you kindly provided but the results not not seem as clear but the scroll does not seem to have the same speed as 120 pixels/second. I believe Trish Meyer also mentioned that you would have to go to 240 pixels/second for another speed but that would be incredibly fast.
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Thanks. Good to know. It gets frustrating when you don’t know if you are just doing something wrong or if it just isn’t possible.
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Thanks. Good to know. It gets frustrating when you don’t know if you are just doing something wrong or if it just isn’t possible.
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I’ve read through the HTML manual that came with the software.
To my dismay I discovered on my own the Roto mattes have to be on a Precomp to work.
Are there any good pointers about creating the splines and mattes? I have people walking in front of a static background but my mattes are causing more artifacts than without. I’m getting issues around people’s arms and heads and creating a matte that works well is quite difficult and time consuming.
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I’ve read through the HTML manual that came with the software.
To my dismay I discovered on my own the Roto mattes have to be on a Precomp to work.
Are there any good pointers about creating the splines and mattes? I have people walking in front of a static background but my mattes are causing more artifacts than without. I’m getting issues around people’s arms and heads and creating a matte that works well is quite difficult and time consuming.
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Thanks. I’ve seen these though. I’m looking for tutorials that feature the matte, tracking and spline options of Twixtor. My expectations might be high for the footage but I want to know the extent to which Twixtor can handle strange warping artifacts.
Thanks!
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Thanks. I’ve seen these though. I’m looking for tutorials that feature the matte, tracking and spline options of Twixtor. My expectations might be high for the footage but I want to know the extent to which Twixtor can handle strange warping artifacts.
Thanks!