Forum Replies Created
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You can animate the Color Blend graph that will appear in your Hierarchy window once Get Color is checked. It will let you blend the Color Gradient colors with the colors from your background image.
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Elvis Deane!
The particleIllusion FAQ
particleIllusion Resources and tutorial CD
Astounding Adventures -
I used Keylight in After Effects 6.5, but any program that can pull a key and then export the shot with an alpha channel can do the trick. Just make sure when you’re exporting the background that you make sure to save it with an alpha channel (in AE for example, you have to set RGB+Alpha in the Output Module, otherwise you just get the RGB with no alpha)
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Elvis Deane!
The particleIllusion FAQ
particleIllusion Resources and tutorial CD
Astounding Adventures -
1) That should make your background dissapear on frame 59 (if Hold Last Frame is unchecked). You’re really just trimming the video clip down, the same way as if you trimmed it in an editing program.
2) The difference is that rather than just cutting the background image on a certain frame, I faded out the background over the course of a couple of frames. That’s not something you can do in pI, you’ll need to do that in an editing program or compositor.
3) Increase the particle type’s Weight and Velocity graphs so that the particles move faster.
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Elvis Deane!
The particleIllusion FAQ
particleIllusion Resources and tutorial CD
Astounding Adventures -
1) In the end, you’ll probably want to have both the emitter’s number graph at 2000, and the particle type’s number graph at 2000. When setting the keyframes to determine when the particles appear and stop appearing, do that in the emitter’s number graph by setting a keyframe at frame 58 with a value of 2000, and a key at frame 59 with a value of 0. The particles are only being born on frame 58 to create our cloned particle actor.
2) Do you have Hold Last Frame checked in the Background Image Settings? If so, uncheck it.
3) If you click on the images in the tutorial, the ones that include shots of the graphs in them have the information on whether it’s the particle type’s graph or the emitter’s graph.
4) I did the keying and expored the PNGs from After Effects, but any compositor should be able to handle it.
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Elvis Deane!
The particleIllusion FAQ
particleIllusion Resources and tutorial CD
Astounding Adventures -
My quick guess about Monet is that their coordinate system might be different than pI’s. In pI, 0,0 is in the top left-hand corner of the stage. Some programs start with 0,0 in the center of the screen or another corner, which I believe is also the problem with importing Combustion tracking data into pI.
Syntheyes has an exporter for pI. It’s got a great reputation, not quite as inexpensive as SRG, but not too bad considering all its supposed to do.
https://www.ssontech.com/—
Elvis Deane!
The particleIllusion FAQ
particleIllusion Resources and tutorial CD
Astounding Adventures -
If you go into Preferences and the OpenGL tab, is Use Hardware Acceleration checked? If not, check it and see if that helps.
And are they the latest certified drivers, or the newest drivers? The best bet is always the newest certified drivers.
—
Elvis Deane!
The particleIllusion FAQ
particleIllusion Resources and tutorial CD
Astounding Adventures -
Do they still look bad if you hit Ctrl+T to recapture them?
—
Elvis Deane!
The particleIllusion FAQ
particleIllusion Resources and tutorial CD
Astounding Adventures -
I’ve noticed some problems with the Panasonic codec, not in pI, but in other programs. I never really thought of it as a problem until I needed to import some DIVX stuff into a video I was editing. Since I installed the codec, I’ve been unable to import DIVX encoded AVIs into some programs (After Effects can’t read them, Vegas says the video stream is offline).
When I open one of those same clips in Virtualdub, I get this warning:
[!] Video codec “Panasonic DV CODEC” is claiming to be able to decompress
formats that it does not actually support. This can cause the Windows
video codec system to malfunction and may cause applications to crash.
Please remove the errant codec or replace it with an updated version from
the original vendor.
As far as I know, I have the latest one. Not sure if its just a conflict with something on my system, or if it happens for other people as well. Anyone else have similar problems?—
Elvis Deane!
The particleIllusion FAQ
particleIllusion Resources and tutorial CD
Astounding Adventures -
To move emitters around between libraries, you can use the Library Manager. You can get to it by hitting Ctrl+M or choosing Manage Library from the right-click menu in the library window.
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Elvis Deane!
The particleIllusion FAQ
particleIllusion Resources and tutorial CD
Astounding Adventures -
If you want to save it to a library, just right-click on it and choose Add To Library from the menu that appears. Then save the library, and next time you open it up, the emitter will be there.
You can also just save it as a project file, and then the next time you need it, open up the project, select the emitter and copy it, start a new project and paste it in.
—
Elvis Deane!
The particleIllusion FAQ
particleIllusion Resources and tutorial CD
Astounding Adventures