Vegas can handle larger sized stills. The problem mentioned occurs when you have a LOT of larger stills it can eat up memory when rendering. If you render in smaller pieces it will work but, unless you pre-render, it could eat up memory until it died. This has been greatly improved in Vegas 6.0c but I can’t say 100% that it’s no longer a problem.
Generally speaking, though, you really don’t need that much resolution. Instead, you could resize them down to the size really needed. For example, if the image is 1200dpi, you might reduce it to 300dpi instead. Naturally on the ones you want to zoom in a long way you would need to keep resolution higher.
Edward Troxel
