Forum Replies Created

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  • Dean Chapman

    October 26, 2016 at 11:00 pm in reply to: replacing footage with transcoded

    Thanks Peter! Just as you posted this, I had tried moving the footage to another location, starting Premiere and get the relink media window….but now, when i try to replace footage with prores transcoded, i get the error message:

    “the selected file cannot be linked because it has 2 audio channels and the clip was created with 4 audio channels with a different channel type”

    V10.4.0

    Thanks again,

    -dean

  • Dean Chapman

    October 10, 2015 at 11:18 pm in reply to: How to Render Annotations

    Aw rats… 🙂 Thanks for the reply Brian

  • Dean Chapman

    August 26, 2015 at 9:58 pm in reply to: Choppy playback

    Oh, and yep i’ve tried setting playback to 1/2, 1/4, and even 1/8. Still get this choppy playback after a few seconds…..cannot edit like this.

    Thanks!

    -d

  • Dean Chapman

    November 25, 2013 at 9:47 pm in reply to: Offset position of each object in a group

    Brilliant! Thanks Adam! That did it. Sweet deal, thanks man.

  • Dean Chapman

    November 25, 2013 at 8:33 pm in reply to: Offset position of each object in a group

    hmm, so that just doesn’t seem to work for me. It still movies all the objects within the null in the same exact movement. I need each object to be affected differently. i’ve uploaded a test file. It’s just 5 primitives in the same position placed in a null with the random effector in there. They all move, but they all share the exact same path….I also selected “indexed” but that does nothing.

    Thanks for taking the time to help.

    -d

    6835_randomtest.c4d.zip

  • Dean Chapman

    July 26, 2013 at 6:03 am in reply to: Twixtor problems at 60% slowdown

    i tried turning frame blending off…but still running into the issue.

    One thing I didn’t mention is that I am ramping speeds up and down…..I start with 200% then 100% then 150% and then 60%. No duplicate frames until i get to the point in which i switch from 150% speed to 60%.

    The switch to 60% happens at frame 90.
    The next key I have is again 60% at frame 283.
    And then back to 100% at frame 286.

    I get duplicate frames between frame 90 and 189…..then it’s fine the rest of the way (ends at frame 550)

    I also tried this process directly on the PNG sequence (instead of Pre-Comping)…..Same result.
    It’s a 3D rendered PNG sequence at 50 fps.

    One thing to note is if I ditch all the ramping keyframes from 200% to 100% to 150% and so on….and just do a two key frame shift from 100% to 60%, everything works as expected…..no duplicates.

  • Dean Chapman

    July 26, 2013 at 3:03 am in reply to: Twixtor problems at 60% slowdown

    Thanks Pierre, I will check out the tuts.

    I am trying to slow down a Pre-Comp to 60%. The Pre-Comp has a PNG image sequence (among other layers) inside. Pre_Comp and layers inside Pre-Comp are all set/interpreted at 50fps. I am indeed getting repeat frames when slowing down to 60%……but the original sequence is fine.

    The “Input: Frame Rate” within Twixtor is 50fps.
    Using “Motion Weighted Blend.”
    Smart Blend is checked.

    Using Frame Blending.

    Thanks!

  • Never thanked you for this tip…..Thank You!

    -d

  • Dean Chapman

    February 22, 2013 at 12:02 am in reply to: changing one material to another material on an object

    Oh very cool Brian. Thank you again for the hundredth answer to my hundredth question 🙂

    I wonder…is there a way to drive the alpha channel with some sort of viewport visible reference object…like when you use an effector in mograph. Perhaps through xpresso or set driven keys?

  • Dean Chapman

    February 12, 2013 at 1:35 am in reply to: Constrain complex object to rigged object

    Ok, figured out one way…

    create null, add a constraint tag to that…..use one of the joints as the target, drop complex object into null….offset complex object if necessary.

    -d

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