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Twixtor problems at 60% slowdown
Posted by Dean Chapman on July 25, 2013 at 12:41 amI have a general question when working with Twixtor…
Working in 5-10% speed seems to have better results than with less extreme slow down, such as something like 60%….I read that somewhere as well.
Somehow, when slowing footage down to 50, 60%….i get a stutter, stop frame kinda look going on. Any tips to get a smoother slow down at this rate?
Thanks,
Dean
Dean Chapman replied 12 years, 9 months ago 3 Members · 5 Replies -
5 Replies
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Joseph W. bourke
July 25, 2013 at 2:19 amHere are some good tips for using Twixtor:
https://philipbloom.net/2011/09/13/twixtor/
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
Pierre Jasmin
July 26, 2013 at 2:46 amIf you have stop frame like issue it’s possibly because you did not set FPS in properly OR have repeat frames in the footage
Press Help on our website to get to Tutorials
Pierre
RE:Vision Effects -
Dean Chapman
July 26, 2013 at 3:03 amThanks Pierre, I will check out the tuts.
I am trying to slow down a Pre-Comp to 60%. The Pre-Comp has a PNG image sequence (among other layers) inside. Pre_Comp and layers inside Pre-Comp are all set/interpreted at 50fps. I am indeed getting repeat frames when slowing down to 60%……but the original sequence is fine.
The “Input: Frame Rate” within Twixtor is 50fps.
Using “Motion Weighted Blend.”
Smart Blend is checked.Using Frame Blending.
Thanks!
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Pierre Jasmin
July 26, 2013 at 3:08 amTurn off Frame Blending, probably the cause of the problem then.
Pierre
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Dean Chapman
July 26, 2013 at 6:03 ami tried turning frame blending off…but still running into the issue.
One thing I didn’t mention is that I am ramping speeds up and down…..I start with 200% then 100% then 150% and then 60%. No duplicate frames until i get to the point in which i switch from 150% speed to 60%.
The switch to 60% happens at frame 90.
The next key I have is again 60% at frame 283.
And then back to 100% at frame 286.I get duplicate frames between frame 90 and 189…..then it’s fine the rest of the way (ends at frame 550)
I also tried this process directly on the PNG sequence (instead of Pre-Comping)…..Same result.
It’s a 3D rendered PNG sequence at 50 fps.One thing to note is if I ditch all the ramping keyframes from 200% to 100% to 150% and so on….and just do a two key frame shift from 100% to 60%, everything works as expected…..no duplicates.
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