Forum Replies Created

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  • Jeremy, thanks for your quick response and insight. I double checked my workflow with this particular project and the piece of footage provided by the client was (this particular piece) was not a standard editing codec or size, it was some crazy 630 x 500 size with the Animation Codec so no wonder FCP didn’t prompt me to make such a timeline.

    I tested against some normal codecs (dvcprohd 720, dvntsc 480, etc.) and all is working as expected.

    I shoulda checked that “last minute” addition that was provided, but assumed it was a normal size piece of footage.

    Once again, thanks for your response, it got me thinking in the right direction.

    dj

    david jolosky, visual communications || design || construct || interact

  • David Jolosky

    November 13, 2008 at 1:37 am in reply to: Render Top View (other than perspective)

    Fantastic! Simple, simple. Sorry to be so lazy and thank you so much for your prompt response.

    dj

    david jolosky, visual communications || design || construct || interact

  • David Jolosky

    August 7, 2008 at 4:57 am in reply to: Particles being emitted upon death of another

    Hi Ernest,

    I’m a huge user of PI for my particle needs, but I was also in need of the situation you are in. I invested in CHV’s Particles Heaven as a PLAN B for such the occasion. Hopefully that helps. Alan, NO DISRESPECT to PI, I love the product, but thought I’d point Ernest in perhaps a solve for his case.

    https://www.chv-plugins.com/cms/FxPlug/ParticlesHeaven/ParticlesHeaven.php

    cheers

    david jolosky, visual communications || design || construct || interact

  • David Jolosky

    February 16, 2008 at 5:14 am in reply to: Using Intensity Pro to Capture from Betacam SP deck.

    Just a follow up. Capture from Beta over component via Intensity worked like a charm! Thank you.

    dj

    david jolosky, visual communications || design || construct || interact

  • David Jolosky

    February 15, 2008 at 1:46 am in reply to: Using Intensity Pro to Capture from Betacam SP deck.

    Thanks so much for the confirmation. Off to pick up some cables. Cheers!

    david jolosky, visual communications || design || construct || interact

  • David Jolosky

    November 20, 2007 at 5:43 am in reply to: Intensity Pro and AECS3 Mac – Real Time Preview?

    Can you elaborate on this Blast? My question may have been mis-stated. I’m trying to see my RAM previews in Realtime from AECS3. If I’m able to see realtime ram previews sans intensity (i.e. 30fps playback) should I get the same results with Intensity??

    what am I missing?

  • David Jolosky

    October 21, 2007 at 3:48 am in reply to: Intensity Pro Monitoring to an HDMI LCD

    EDITING my own post. I did not follow BM’s specific direction when working with HDMI. Turning on the HDTV FIRST, then powering up my Mac Pro has done the trick for monitoring my various project timelines correctly. Even Motion is doing a decent job.

    I was able to quit FCP go to Motion, back to FCP and monitoring is working as long as I power up TV first. Cool.

    I would like to know from BM if that will change any time soon, or is that the nature of the card and HDMI signals?

    cheers

  • David Jolosky

    October 4, 2007 at 2:30 am in reply to: Pre Purchase Question 3d Warps — Folding

    Zax, quick follow up. Downloaded the demo and it’s pretty darn close. I am running into intersection problems, but I wonder if I do my folds right, I might get away with the folding down.

    Any thoughts other than the original speculation greatly appreciated.

  • David Jolosky

    October 4, 2007 at 1:30 am in reply to: Pre Purchase Question 3d Warps — Folding

    Thanks for the quick reply Zax. I’ll download the demo tonite and see if 8ths might be good enough for the project. Cheers and I’ll keep you posted.

    dj

  • David Jolosky

    August 30, 2007 at 6:24 am in reply to: AE CS3 for Mac Very Long Time to Quit

    Steve and all who posted, thanks very much. It wasn’t a matter of frustration, just confirmation that something might have been wrong with my app.

    cheers all

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