Forum Replies Created

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  • Thanks Dan! as usual it worked, also if you remove the n variable it works too, my final expression looks like this:

    Thanks again.

    effect("Slider Control")("Slider").value.toFixed(2);

  • When I add the n.toFixed portion to my expression I’m getting an error, I tried it on a random expression and it worked fine, but when I change the random expression for one driven by a slider I get the following message: Function n.toFixed is undefined.

    Could anyone help me to correct the expression? I need it to go from 0 to 7.32.

    Thanks.

    n=(effect("Slider Control")("Slider"));
    n.toFixed(2);

  • When I add the n.toFixed portion to my expression I’m getting an error, I tried it on a random expression and it worked fine, but when I change the random expression for one driven by a slider I get the following message: Function n.toFixed is undefined.

    Could anyone help me to correct the expression? I need it to go from 0 to 7.2.

    Thanks.

    n=(effect("Slider Control")("Slider"));
    n.toFixed(2);

  • David Cabestany

    July 10, 2013 at 7:58 pm in reply to: editing shape layer points

    Just click on the name of the path (i.e. Path 1) and the points are going to become hollow, after that you can select them as you would with any other path.

  • Thanks Dan, I’ll check out mograph.net for an answer.

    I’m following Tim’s tutorial, I just wanted to add a personal touch to my own exercise, but I also think it is because it’s a cloner inside a cloner.

    Best,
    David.

  • I’m experiencing a sort of related problem with the mograph tag, I hope you guys can help me.

    I have a cloner object which is made of two cloner objects itself, a jigsaw puzzle, and I’m using a plane effector with a spherical falloff to animate the pieces landing into their final position. I want to make the very first piece invisible and replace it with a manually animated piece which in turn would arrive at the very end, but I haven’t been able to make the mograph tag to work properly, I’m not getting the red dots to select individual clones and even though a tag is generated, nothing is being affected by it.

    Could it be that I’m using a cloner within a cloner or that my cloner objects are referencing xref files? I have used mograph selection tags in the past and never had a problem with them, in fact I just tried it in a dummy file and it worked as expected. I’m completely lost as to why is not doing what’s supposed to.

    Anyone can help?

  • David Cabestany

    June 7, 2013 at 7:16 pm in reply to: Dynamic link between two Ae projects

    Old thread, I know.

    But this is what you need:

    https://aeprojectsync.com

  • David Cabestany

    May 21, 2013 at 5:36 pm in reply to: bouncing ball expression

    Update: I’m using this expression instead, it works perfectly, no timeout errors or anything like. Just change where it says LAYER NAME HERE to the floor layer you want to use.
    Thanks to Marcus Geduld and his excellent book After Effects Expressions for it.

    var bouncesPerSecond=1.5;
    var bounceStrength=200;
    var decayRate=.5;
    var floor=thisComp.layer("LAYER NAME HERE").transform.position[1]
    var bounceOffset= Math.abs(Math.cos(bouncesPerSecond*time*2*Math.PI));
    var y=bounceStrength*bounceOffset/Math.exp(decayRate*time);
    floor=floor-(height/2);
    [position[0], floor]-[0,y]

  • David Cabestany

    May 21, 2013 at 5:19 pm in reply to: bouncing ball expression

    I’m getting the same timeout error and I’m adding the expression to a null, the thing is I can’t replace it with a solid, because it’s an Element 3D Group Null, so it’s being referenced by the 3d objects, any suggestions on how to fix this error?

  • David Cabestany

    April 19, 2013 at 4:02 pm in reply to: Expressions not rendered

    On closer examination, the frames involved aren’t even being stored at all. When I stop the ram preview those frames look as if they have never been cached in the ram.

    Super weird.

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