Forum Replies Created

Page 26 of 66
  • It was very helpful man, thanks a lot. The reason why I ask is because I know have what is probably the most common situation in Element 3D, a car which needs to have the tires rotating and turning. I remember that was easy on the old Element 3D by splitting everything into groups, but I was mighty confused this morning when I tried in V2, I spent a lot of time until I found a video detailing the channels. So now I’m baffled.

    I’ll look at the ink you kindly shared but most likely will have tons of questions yet, this update is very different from the original.

    Thanks again.

  • Thanks a lot Claude, this is very thorough and helpful.

    Am I correct in assuming this is happening because this is a sequence? I seem to remember importing several textures on still objects just fine in the past.

    Best,
    David.

  • David Cabestany

    March 17, 2015 at 9:23 pm in reply to: Cloth simulation showing holes

    That helped, thanks.
    I’m not very well versed on cloth, so I struggle a lot to make the object move exactly the way I need it. Tons of little tweakings to get it look exactly how I need it.

    Best,
    D.

  • David Cabestany

    March 17, 2015 at 6:37 pm in reply to: Cloth simulation showing holes

    Yes, I think that’s the case.

    I have a cube below with a cloth collider tag. How can I avoid the cloth intersecting with? The whole point of it being a collider is for the cloth to rest on top of it.

    Best,
    D.

  • Once more, thanks a lot for taking the time to look into this. This is amazing, pure sorcery.
    I added an slider control so now it’s super easy to adjust the max characters.

    I’m very grateful Dan.

    Best,
    D.

    txt = thisComp.name.split(" ");
    maxChars = effect("maxChars")("Slider");
    str = line = "";
    for (i = 0; i < txt.length; i++){
    if ((line + ((line.length > 0) ? " " : "") + txt[i]).length > maxChars){
    str += ((str != "") ? "\r" : "") + line;
    line = txt[i];
    }else{
    line += ((line != "") ? " " : "") + txt[i];
    }
    }
    if (line != ""){
    str += ((str != "") ? "\r" : "") + line;
    }
    str

  • Yes. If not it will break at a random letter, well, not random, but obviously it won’t be the same character on each headline.

    Best,
    D.

  • Thanks a lot Dan,

    It works perfectly.
    I’m not even going to pretend I understand what’s going on here.

    My idea turned out to be not so great after all, as I still need to go into each comp and change the length of the string on each expression, so I wasn’t able to avoid having to click on each comp individually.

    Still, a great expression which I’ll study and try to understand, maybe one day I’ll get it.

    Best,
    D.

  • David Cabestany

    March 6, 2015 at 10:09 pm in reply to: Null layers visible

    It only happened to me for the first time. The weird thing is I reuse nulls all the time and never experienced this before. Even in my current project if I drag other nulls into my scene they are not showing, only this particular one.

  • David Cabestany

    March 5, 2015 at 3:47 pm in reply to: Mocha Shape Keyframes not pasting

    Hey Ryan and Michael,

    I wonder if you or someone else in this thread can help me. I’m running into a related problem, in which my track does not match the footage once pasted in AE. I’m familiar with Mocha AE but this is the first time I use Mocha shapes, though.

    When I look at the track in Mocha everything matches perfectly, I have a track layer and then two separate layers which are linked to the track layer and are not being tracked themselves.

    Once I move them to AE, one of them I paste it as a shape and the other one as a corner pin effect, none of them are matching properly.

    I tried offsetting the keyframes as Michael mentioned but that didn’t help either.

    I have the in point further in the clip and I do not have any manual keyframes.

    I already checked fps, PAR and comp size, everything matches between the two.

    Yesterday I tracked something for this same project using Mocha AE and paste it using corner pin and everything was ok, I’m completely lost as to why this one is not working, my track looks really solid in Mocha.

    Any guidance will be greatly appreciated.
    David.

  • Crap, that makes total sense. Precomp script it is, then.

    Thanks a lot Walter.

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