David Bogie
Forum Replies Created
-
David Bogie
March 30, 2009 at 6:34 pm in reply to: How to create 3D fog or depth in AE with 3D layers.Just back from reading and re-reading the AE help pages on 3d channel effects.
Good place to start.
I was sooo wrong.bogiesan
-
David Bogie
March 30, 2009 at 6:28 pm in reply to: How to create 3D fog or depth in AE with 3D layers.Jon, thanks for your contribution. When AE3.5 introduced depth effects using z-axis layer information form 3D apps, I was under the impression that the information was basically just a grayscale image. The darker the gray, the more fog, diffusion, blur, or darkness was applied by the filters.
but I haven’t opened ay of those filters since they came out and I try not to even think about having to learn a 3D app.bogiesan
-
“Porcelana” Wasn’t she the maid in Porgy Tirebiter’s masterpiece, “High School Madness”?
You can fake that kind of stuff with flat photos and moving cameras in AE. It is not the same technology and doesn’t deliver the same visual elegance but it might work. Depends on your client’s need for cool and the budget.
bogiesan
-
Be sure to give EXTRA CREDIT for anyone who gets the rotation correct on the first try without being told about it. Most newbies have the sun rising in the west.
bogiesan
-
[Daniel Elder] “I have thought about going to a movie theatre and just taking pictures of the wall, then of the front and so on and so forth, but I don’t know if that’s a good option either.
“That’s the best idea, for sure. but you need to be a pretty good architectural photog or have a tilt-shift lens to pull that off really well. Photoshop can help you take out perspective issues caused by not having the camera parallel to the plane of the walls.
There have been several tutorials here on the cow about using Photoshop’s Vanishing Point filter and building 3d rooms or entire cubic worlds.bogiesan
-
Hope you get a reasonable answer soon, I can’t really help directly. But I’d suggest you try creating a bin that has, say, 50 items in it and then keep adding 10 items till it breaks. At least then we’ll have a place to start helping you debug it if someone who has more direct experience with this glitch doesn’t show up soon.
Patience.
bogiesan
-
So you’re saying you tried my suggestion and it didn’t work. Seems to work for me but I’m not watching over your shoulder nor am I working the same way.
Lots of things are “tedious” in this business. Most are dealt with in preplanning and anticipation of weird workflows. For instance, since the AI files are actually comps, you can easily replace the media in the precomp, especially if you deliberately set them up that way when you start your project.
bogiesan
-
David Bogie
March 27, 2009 at 8:27 pm in reply to: How do you stretch or compress a clip on final cut pro[Yiu-Ming Cheng] “In editing, how do you stretch or compress a clip on final cut pro?”
Search for Time Remap in the manual.
bogiesan
-
There are standards for red that will hit the target on the NTSC vectorscope. There are scope tools in AE, Color Finesse. but you have to register the stupid thing.
Or you can use your RGB sliders to hit the vectorscope box in FCP, write down those numbers, and change your reds to be close to those numbers. You are going to be disappointedbogiesan
-
David Bogie
March 27, 2009 at 8:12 pm in reply to: Qmaster key to getting performance out of Compressor & 8 core macproThese might help, some are out of date:
https://www.kashum.com/rbf.pl?c=blog&i=1152611689&referer=r
https://visionstudios.ca/RenderFarm/RenderFarmleft.html
https://provideocoalition.com/index.php/apple/story/compressor_3_a_virtual_cluster_makes_an_impressive_speed_boost/
https://fcproducer.com/2008/09/how-to-encode-faster-in-compressor-with-apple-qmaster/
https://www.produxion.net/tag/qmaster/
https://www.macworld.com/article/49047/2006/01/marcchreateside.html
https://www.digitalrebellion.com/bogiesan