David Bogie
Forum Replies Created
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[Eric Buist] “Is there a way to split up a project so that we can both be working on it at the same time? Should we be working in separate projects and render out scenes to combine in FCP? If we are both using the same basic elements should we create a project with those elements and import it to our own individual project files? “
You cannot both be using the same file at the same time but you can use copies of the same file.
You should be using separate machines, separate copies of AE, separate copies of the assets and resources, rendering separate movies, and carefully dropping the rendered movies into a single folder for use in FCP.Beyond a clearly delineated workflow and comprehensive planning of shared responsibilities and delivery scedules, the single most important thing you must deal with before going much further is creating an easy to implement naming convention that uniquely identifies every piece of your work. Never use the words final, old, new, latest, or anything like that in your file names. Learn to use the metadata features of Bridge to place XMP on your assets, resources, and movies.
And, since the question implies you are kind of green in this business, before you go much further, you’d better figure out how you’re going to insure yourselves against
the worst case scenario of losing your computers. Backing up at least twice, one stored offsite, and having access to a hot site where you can load your project and get back to work if yoru office is burglarized or burned to the ground.bogiesan
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> When I scale the source clip up to 100%…the image is blurry. < Nicole's question is more relevant that flippant. When you scale you 3k up to 100% you are seeing a pixel-to-pixel version of your still image but, of course, you're only seeing a very small piece of it through an approximately 500x800 pixel window. but your Canvas viewer is not showing you your raw still image. it's showing you the image through your timeline's codec and whatever processing that has performed on your pixels. It's like when you bring your NEF or Canon raw image into PS and then export it as a full size JPEG. Some things are going to change even though the pixel-to-pixel map is the same size, your pixels have been processed. bogiesan
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This is so weird. I’ve been using AE since CoSA, always use Animation as the primary interchange codec, and i have never had a stuttering issue on a fully rendered playback.
Rendering or even saving a lorez preview is so simple but so foreign to video people. I wish I had a dollar for every AE newbie who has shouted their dismay and disappointment, expecting AE to play everything all the time in real time.
bogiesan
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Nope, doesn’t help.
But it seems like your audio is being imported into your project at an unusual frame rate. Is there a red render bar on the audio line?Let me rephrase that, you apparently shot yoru video at, say, 24 fps while you were playing your audio on the set. Now you are editing footage that was baked in at 24fps on 30fps media and your sound track is 30fps.
bogiesan
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Ed, thanks for closing your thread with a workable solution. Hardly anyone ever does that around here.
bogiesan
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the clip is embargoed.
Try any of these sites for light streak tutorials:https://www.graymachine.com/
https://www.cybmotion.com/index.html
https://www.videocopilot.net/tutorials/
https://www.motionworks.com.au/
https://provideocoalition.com/
https://www.tutorialfinder.com/articles/listarticle.jsp?type=AfterEffects
https://www.cgarena.com/freestuff/tutorials/aetutorials.html
https://aftereffects.digitalmedianet.com/articles/splasharticle.jsp?type=techniques
https://maltaannon.com/
https://aefreemart.com/category/after-effects/
https://aeioweyou.blogspot.com/
https://prolost.com/og/
https://www.rerendered.com/?affid=101
https://www.artofthetitle.com/
https://www.motionscript.com/mastering-expressions/table-of-contents.html
https://www.colinbraley.com/tutorials.html
https://www.aenhancers.com/
https://www.nabscripts.com/
https://www.digieffects.com/index.html
https://www.hd720.co.uk/
https://tv.adobe.com/#pg+1520
https://filmmakeriq.com/general/featured/1001-adobe-after-effects-tutorials.html
https://blogs.adobe.com/skilisky/
https://blogs.adobe.com/keyframes/
https://generalspecialist.com/
https://motiongraphicslab.com/ -
Embedding disabled by YOUTUBE.
Search here for light streams and volumetric lighting effects. We see this post at least once a week. The usual answers suggest you invest in Trapcode plugins but the effect can be done with the stock tools. There are several tutorials on the Cow and elsewhere on the Net. Try some of these sites:
https://www.graymachine.com/
https://www.cybmotion.com/index.html
https://www.videocopilot.net/tutorials/
https://www.motionworks.com.au/
https://provideocoalition.com/
https://www.tutorialfinder.com/articles/listarticle.jsp?type=AfterEffects
https://www.cgarena.com/freestuff/tutorials/aetutorials.html
https://aftereffects.digitalmedianet.com/articles/splasharticle.jsp?type=techniques
https://maltaannon.com/
https://aefreemart.com/category/after-effects/
https://aeioweyou.blogspot.com/
https://prolost.com/og/
https://www.rerendered.com/?affid=101
https://www.artofthetitle.com/
https://www.motionscript.com/mastering-expressions/table-of-contents.html
https://www.colinbraley.com/tutorials.html
https://www.aenhancers.com/
https://www.nabscripts.com/
https://www.digieffects.com/index.html
https://www.hd720.co.uk/
https://tv.adobe.com/#pg+1520
https://filmmakeriq.com/general/featured/1001-adobe-after-effects-tutorials.html
https://blogs.adobe.com/skilisky/
https://blogs.adobe.com/keyframes/
https://generalspecialist.com/
https://motiongraphicslab.com/bogiesan
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Once a year? Not hardly.
CS5 soon? Not hardly likely.
See labs.adobe.com where Adobe has started prereleasing most apps that are in active development for user testing and bug squashing. There are no indications CS5 is even in development.bogiesan
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Yar, Trapcode leaps way ahead of Foam in all features including cost.
bogiesan
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Paul’s beautiful design apparently suits his company’s needs for file tracking and being able to find his client’s projects without fail. That kind of system requires careful workflow analysis to set it up, enthusiastic adoption by the users, and strict compliance. Such hierarchies make backing up and recovery very easy, too, which adds tremendously to everyone’s security. He enjoys the benefits of an anally retentive superwonk on his staff and a boss who understands the value of asset management.
My system is much more simple.
Aside form my system drive, I have three internal drives:
1. Capture (FCP has its Capture Scratch folder here)
2. Render (FCP has its Render Scratch and audio render folders here)
3. Output (This is where everything destined for review, approval, printing, handing off to another staff member, or distribution goes. All transcodes and encodes go here as well as DVD project encodes so they remain separate from the FCP version of the same project.)I used to put After Effects and Motion renders in the Render folders but they’re actually movies that get placed into a project so they now go into Capture Scratch folders.
Effective file management depends on what’s known in the asset management industry as a taxonomy. Taxonomies may or may not be logical or hierarchical. Taxonomies require careful analysis of your particular workflow so the structure makes sense to you and your clients so they remain flexible and comprehensible.
bogiesan