Activity › Forums › Apple Final Cut Pro Legacy › Images at 100% scale are blurry
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Images at 100% scale are blurry
Posted by Jason Brown on July 21, 2009 at 7:14 pmHey Guys,
If I’m working with a sequence codec like NTSC-DV, and I bring in an image from a digital camera @ dimensions of 3000×2000. When I scale the source clip up to 100%…the image is blurry.
Is this just a function of FCP? If I want to scale, do I have to use a higher quality sequence codec? Or scale my images down before import?
It doesn’t seem that an image at it’s native size of 100% would be blurry. Seems like it should function like After Effects where 100% is it’s native size.
-Jason
Natalie Rishe replied 16 years, 7 months ago 7 Members · 9 Replies -
9 Replies
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Jeff Handy
July 21, 2009 at 7:37 pmFinal Cut works only within the limitations of your timeline. After Effects adjusts to your output – different tools for different uses. Size it first (in PS or whatever you work with for images), then bring it into Final Cut.
HandyGeek
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Kevin Monahan
July 21, 2009 at 8:28 pmIf you look in a video monitor, as you should be, what do you see?
What happens when you put your Canvas at 100% precisely?Kevin Monahan
http://www.fcpworld.com
Author – Motion Graphics and Effects in Final Cut Pro -
David Bogie
July 22, 2009 at 6:05 pm> When I scale the source clip up to 100%…the image is blurry. < Nicole's question is more relevant that flippant. When you scale you 3k up to 100% you are seeing a pixel-to-pixel version of your still image but, of course, you're only seeing a very small piece of it through an approximately 500x800 pixel window. but your Canvas viewer is not showing you your raw still image. it's showing you the image through your timeline's codec and whatever processing that has performed on your pixels. It's like when you bring your NEF or Canon raw image into PS and then export it as a full size JPEG. Some things are going to change even though the pixel-to-pixel map is the same size, your pixels have been processed. bogiesan
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Jason Brown
July 22, 2009 at 8:26 pmI’m not using an external monitor…I know I should be. But I’ve experienced the same thing on a setup with a KonaLHe card.
Since we’ve gotten on the subject. What is a very simple external monitoring setup? Is KonaLHe an easy solution? There may be times where I want to dub from the timeline directly to a DVD recorder (NTSC-SD)
I’m sure it’s been covered over and over…I’ll check the forum as well.
-Jason
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Jason Brown
July 22, 2009 at 8:29 pmThanks David…very good explanation.
So if I’m doing a piece with a lot of large movements through large sized images (no video to determine codec)…then what timeline codec is the most efficient for doing this?
Obviously animation would give me lossless quality images…but the file sizes would be crazy…is DVCProHD an option? I also have the microcosm codec on my machine from Red Giant…
What is everyone else doing with large sized images?
-Jason
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Alan Okey
July 22, 2009 at 9:23 pmDVCPRO HD and Apple ProRes are both excellent high-quality codecs that don’t require crazy storage space or disk throughput speed.
FCP absolutely chokes on large stills, so it’s best to reduce/prep any stills first in Photoshop prior to importing them into FCP. Downscale your stills to the minimum size required for panning/zooming across the desired section at 100%. Work with .tiff files for the best quality.
Another issue you may run across on occasion is vibrating or shimmering video when using large stills scaled to less than 100%. This effect can be alleviated by using a slight gaussian blur or anit-aliasing filter.
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Jason Brown
July 23, 2009 at 12:55 pmI have illustrators providing me HUGE dimension files…so I’ll keep it in mind to resize to a manageable size. (Sounds like a job for a Photoshop action!)
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Natalie Rishe
October 16, 2009 at 6:05 pmI am having the same problem. I’m importing an image with a dimension of 2000px X 2800px @ 72ppi into a 4:3 ntsc set-up and would like to be able to “pan” around the image at this magnification. When I import it, the image comes in at a lower scale % and when I scale up to 100% it looks awful.
What are the other options for doing this? And I’m not sure why a pixel doesn’t translate as a pixel, one for one…
Thanks!
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