David Bogie
Forum Replies Created
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Hit versiontracker.com, too. There are some transcoders, some cheap or free, that can output to .flv. However, you can also investigate the many many formats that Flash Player will handle. You can output to H.264 and the more recent Flash Players will simply open it. Older versions, all you do is change the .mov extension to .flv.
If this is going to be a regular task for your business, invest in a good encoder. Lots of folks have gone to Flash Player as their only platform for Web video.
bogiesan
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Let your inner pyro freak fly.
Shoot it.
More fun, more control.bogiesan
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David Bogie
December 18, 2008 at 5:28 pm in reply to: How to fix footage shot w/ a slow shutter speedSorry, no. there is nothing practical you can do to enhance these smeary images. Detectable divisions between the pixels simply do not exist.
Save a still image from some of the best footage. Bring the still back into FCP (or Photoshop if you have it) and start randomly applying various edge detection and image enhancement filters and you will quickly see what the problems are.Try to edit together the best few moments and accept that the footage has a dreamy look and feel to it.
bogiesan
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David Bogie
December 17, 2008 at 5:13 pm in reply to: Page Flip Effect vs Zaxwerks 3D Warp for flipping book pagesOf the dozens of page turn inquiries we’ve entertained, there are usually two useful responses:
1. AE cannot do it in 3D. You can’t warp the pages in 3D space as they turn so you accept the limitations and design your sequence’s style to accommodate the limitations of the available tools.
2. You hire a 3d animator.Fifteen are way too many pages in vertical space to handle as they go from one side of the book to the other.
bogiesan
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Where is TimeRemap and where is LoopOut Cycle < See the manual. You've got to design your animation to loop or there will be a visual hiccup at the transition point. the first frame must be what would follow the last frame. bogiesan
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> Since shatter shatters things towards (or away) from camera, I had to rotate the position of the camera on the Y (and Z) axis to about 90 degrees, so the shatter now happens from bottom upwards.
< This was the statement that caught my attention. It's not exactly true. Pieces are directed away from the center of the force sphere, not toward or away from the camera. The camera is not involved, it's just the objective view point. If your sphere is below the shattered layer, the pieces fly up. If your sphere is is above the shatter layer, the pieces fly downward. You control this with Depth. Gravity, gravity inclination, and Gravity Direction control the vector pathways the pieces follow once they have permission to leave the layer under the influence of the Strength of the force. You can also use Force 2 to follow along behind and impart additional impulse to the pieces. You can also precomp your initial effect and apply Shatter to the nested layer. This gets really difficult to wrap your head around. Your need to use a camera complicates the functions. bogiesan -
Not that I can tell but it’s a simple matter of precomposing to enhance the intended functions of adjustment layers.
bogiesan
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[Rena Pace] “At the end of each video there is a split screen finale where all the clips are scaled down to 40% and played side by side. Everytime I output my DVD she makes the same comment “severe stepladdering during finale” “
If you are doing this multi-clip split view technique for every gig, create a template in Motion.
The rendering is far superior, even in DV. You can set it up with drop zones, replaceable text elements, and a replaceable background that might include content form the wedding templates like those billowing silk drapes.[Rena Pace] “but when I would scrub through the sequence the scaled video looked absolutely gorgeous! So I thought yes, I finally found something that works! But then I rendered. And my beautiful footage turned into pure unadulterated crap. So my round about question is, how can I keep the crisp looking video after rendering???? And why is rendering making the situation worse?”
“Crap” on a video monitor or just looks bad on your computer display? Huge difference. But any scaling operation in DV is going to cause some bad artifacts, nature of the beast and MPEG2 for DVD output will add its own garbage unless the person handling the encode is very skilled at controlling the procedure.
bogiesan
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Raw formats are NOT generic. Generally proprietary to the camera manufacturer. You will need the camera’s demosaic application or you will need a good raw process like Adobe Camera Raw or Apple Aperture.
Careful how large you make your images, no need to go much larger than your host video format in pixel dimensions. Remember that DPI is meaningless in video. Gotta be RGB, not CMYK.
We like tiff if we know the image will be manipulated but most of our stuff goes out to WMV for online distribution so jpegs work just fine for 72% of our video work in house.bogiesan
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Butting in without really parsing the OP carefully:
there is an interesting output setting in SHatter that renders the pieces only. Might help.Remember that shatter is a 3D world projected into a 2D layer.
bogiesan