Forum Replies Created

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  • Dave Montague

    April 11, 2009 at 5:13 pm in reply to: Texture Mapping

    Thank you! That was so easy I feel like a spaz for asking.

  • Dave Montague

    April 7, 2009 at 6:50 pm in reply to: Having objects follow a path

    Where could I quickly learn about:

    1-Thinking Particles

    2-Object Rigging

    Thank you! Oh and Adam, your suggestion is more of what I was wanting to do. I want to have objects following a spline. It would be cool if the could be emitted from a particle emitter but maybe thinking particles is a whole new dimension for me to explore. I need to have gravity and object collision.

  • Dave Montague

    April 2, 2009 at 6:07 am in reply to: Gravity

    As I think about it, having a cup tip and having fruit tumble out onto a surface bouncing and tumbling should not be a difficult thing to accomplish. It should be the basics of gravity and collision. I am 1000% sure someone on this forum is doing it with ease.

  • Dave Montague

    April 2, 2009 at 6:03 am in reply to: Gravity

    Is the “thinking Particles” a difficult thing to set up and to learn?

  • Dave Montague

    April 1, 2009 at 10:11 pm in reply to: Having objects follow a path

    How about I want several objects emitted from a particle emitter? Can I have those objects follow the spline?

  • Dave Montague

    March 12, 2009 at 8:41 pm in reply to: Light on a text path

    Thanks for breaking that down for clarity. Let me see if I can be more clear.

    Is there a way to import or create a path representing a word or shape? Like creating an outlined word in AI and importing it in as a text path and having light follow the path like you can do with a spline? Make sense?

  • Dave Montague

    March 11, 2009 at 2:12 am in reply to: Animating an AI file

    Thank you that was EXACTLY what I was looking for!!!!

  • Dave Montague

    March 9, 2009 at 11:23 pm in reply to: Animating an AI file

    You are right! Thank you. How are those created?

  • Dave Montague

    March 9, 2009 at 11:07 pm in reply to: Animating an AI file
  • Dave Montague

    February 24, 2009 at 7:15 pm in reply to: Delete Motion Prefs

    Hey thank you for responding and offering to help. What I have discovered is there is a little button next to the video and audio pulldown in the export window that says “use play range”. Selecting that and letting the whole thing render rather than letting it render and then prematurely quitting the render is the problem. I think I was quitting the application’s rendering before it had time to mix the audio if that makes sense. In any event, it seems to be working.

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