Activity › Forums › Maxon Cinema 4D › Having objects follow a path
-
Having objects follow a path
Posted by Dave Montague on April 1, 2009 at 6:36 pmI want to have bacteria, blood cells, and other elements follow a path through the air and eventually into the blood stream. How do have these elements follow a spline?
I know you have probably covered this a trillion times. One more please?
Thank you,
Dave
Dave Montague replied 17 years, 1 month ago 4 Members · 6 Replies -
6 Replies
-
Adam Trachtenberg
April 1, 2009 at 10:06 pmUse an “align to spline” tag and animate the offset. Or if you have MoGraph you can clone directly onto a spline or use the spline effector.
-
Dave Montague
April 1, 2009 at 10:11 pmHow about I want several objects emitted from a particle emitter? Can I have those objects follow the spline?
-
Nolan Scott
April 1, 2009 at 11:35 pmPlease check this link out:
https://web.mac.com/nolan.scott/Gallery/Particles_to_Spline.htmlRegards
Nolan -
Adam Trachtenberg
April 2, 2009 at 5:21 amThere is a preset for Thinking Particles that sends particles along a spline.
-
Dave Montague
April 7, 2009 at 6:50 pmWhere could I quickly learn about:
1-Thinking Particles
2-Object Rigging
Thank you! Oh and Adam, your suggestion is more of what I was wanting to do. I want to have objects following a spline. It would be cool if the could be emitted from a particle emitter but maybe thinking particles is a whole new dimension for me to explore. I need to have gravity and object collision.
Reply to this Discussion! Login or Sign Up