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Activity Forums Maxon Cinema 4D Having objects follow a path

  • Having objects follow a path

    Posted by Dave Montague on April 1, 2009 at 6:36 pm

    I want to have bacteria, blood cells, and other elements follow a path through the air and eventually into the blood stream. How do have these elements follow a spline?

    I know you have probably covered this a trillion times. One more please?

    Thank you,

    Dave

    Dave Montague replied 17 years, 1 month ago 4 Members · 6 Replies
  • 6 Replies
  • Adam Trachtenberg

    April 1, 2009 at 10:06 pm

    Use an “align to spline” tag and animate the offset. Or if you have MoGraph you can clone directly onto a spline or use the spline effector.

  • Dave Montague

    April 1, 2009 at 10:11 pm

    How about I want several objects emitted from a particle emitter? Can I have those objects follow the spline?

  • Nolan Scott

    April 1, 2009 at 11:35 pm

    Please check this link out:
    https://web.mac.com/nolan.scott/Gallery/Particles_to_Spline.html

    Regards
    Nolan

  • Adam Trachtenberg

    April 2, 2009 at 5:21 am

    There is a preset for Thinking Particles that sends particles along a spline.

  • Andrew Retuer

    April 7, 2009 at 5:57 pm

    How do you clone directly on to a spline using mograph?

  • Dave Montague

    April 7, 2009 at 6:50 pm

    Where could I quickly learn about:

    1-Thinking Particles

    2-Object Rigging

    Thank you! Oh and Adam, your suggestion is more of what I was wanting to do. I want to have objects following a spline. It would be cool if the could be emitted from a particle emitter but maybe thinking particles is a whole new dimension for me to explore. I need to have gravity and object collision.

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