Dann Stubbs
Forum Replies Created
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Dann Stubbs
November 17, 2005 at 1:59 pm in reply to: Caustics, Texture Transparency question (pic included)with transparency on in the light it should cast the colored shadow.
dann
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Dann Stubbs – dann@darkskydigital.com
Dark Sky Digital – https://www.darkskydigital.comhttps://www.RenderKing.com Value Priced Cinema 4D Render Farm
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just to add that i am simply passing along this information – steven also has a very nice free plugin for AE called Super Histogram – may want to check that out for you AE users.
dann
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Dann Stubbs – dann@darkskydigital.com
Dark Sky Digital – https://www.darkskydigital.comhttps://www.RenderKing.com Value Priced Cinema 4D Render Farm
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you may also want to post your offer at postforum.com and cgtalk.com in the c4d areas
dann
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Dann Stubbs – dann@darkskydigital.com
Dark Sky Digital – https://www.darkskydigital.comhttps://www.RenderKing.com Value Priced Cinema 4D Render Farm
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Dann Stubbs
October 9, 2005 at 10:39 pm in reply to: Day After Tomorrow-like effects sequence with C4D.a note on how big the file was would be helpful – or at least turn on the quick start for internet loading. also it was pretty blocky compression – a file half the size with better compression would have probably looked better and been much smaller to download.
the people didn’t add much, maybe even made it a bit more cheesy cause i was more interested in the FX, cutting them out and putting that screen time towards a little more turbulance and less speed of the storm overtaking rio would have made it feel a lot “bigger”.
the front and end credits i’m sure added a bit to the overall file download size that really wasn’t important to me – certainly a lot of people worked on it. simplier credits would have been fine for me. the credits shouldn’t try to overshadow the “show” to me.
i’m sure more might download it if the quicktime file changes were made – i sat for a couple minutes looking at the quicktime Q wondering what was wrong and finally cancelled and did a save as download. (and it is not due to my net connection)
did you post this in the postform and cgtalk c4d forums too? i must have missed it there…
dann
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Dann Stubbs – dann@darkskydigital.com
Dark Sky Digital – https://www.darkskydigital.comhttps://www.RenderKing.com Value Priced Cinema 4D Render Farm
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https://www.raph.com/3dartists/artgallery/ag-ap.php?aid=505
i guess the artist link may be helpful too
dann
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Dann Stubbs – dann@darkskydigital.com
Dark Sky Digital – https://www.darkskydigital.comhttps://www.RenderKing.com Value Priced Cinema 4D Render Farm
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https://www.raph.com/3dartists/artgallery/6274.jpg
as you wish : )
dann
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Dann Stubbs – dann@darkskydigital.com
Dark Sky Digital – https://www.darkskydigital.comhttps://www.RenderKing.com Value Priced Cinema 4D Render Farm
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you have to download the FBX from alias site to install it in maya
also you will need to download the FBX converter as well since currently cinema is using FBX5 but maya’s latest is FBX6
dann
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Dann Stubbs – dann@darkskydigital.com
Dark Sky Digital – https://www.darkskydigital.comhttps://www.RenderKing.com Value Priced Cinema 4D Render Farm
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it always looked to me they are using just an animated map for the expressions – do out the whole script in 2D then map onto the “body” and animate his body expressions/moves to match
dann
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Dann Stubbs – dann@darkskydigital.com
Dark Sky Digital – https://www.darkskydigital.comhttps://www.RenderKing.com Value Priced Cinema 4D Render Farm
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sure why not?
you would probably need shave and a haircut plugin for the hair – you may be able to get away with some workarounds for simulating the hair if very short.
all you need is your source footage then animate your muzzle over it – then render out your muzzle with alpha and composite back in just like any other 3d app would.
dann
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Dann Stubbs – dann@darkskydigital.com
Dark Sky Digital – https://www.darkskydigital.comhttps://www.RenderKing.com Value Priced Cinema 4D Render Farm