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Caustics, Texture Transparency question (pic included)
Hello the COW!
I’ve got a simple scence with some semi-translucent cubes. (see here). I have the advanced render module, but how do I adjust caustics(I think that’s what I need to adjust) so that the shadow that is cast by the cubes is tinted with the color of the cube? You can see by the pic I’ve included that the shadows are grey.
Thanks in advance!
–Jason