Forum Replies Created

Page 292 of 317
  • Chris Wright

    September 8, 2008 at 6:02 am in reply to: Progressive footage and interlaced footage

    dvx 100 in all modes is captured 29.97 interlaced ntsc.

    24pa(advanced) is 23.976 with 2:3:2:3 pulldown repeating fields you can remove prior to editing in interpret footage command.

    both 24p and 24pa can be pulled down, 24p is 2:3:3:2 but a more traditional film effect look.

    for 60i, if you are trying to match the 24fps, you will need to deinterlace(fieldskit) then slow the now 30p to 24p with a timewarp plugin like twixtor.

    if you are trying to make the 24p look like 60i, you can actually go backwards with a reinterlacer or twixtor 24p to 59.94p which is same speed as 29.97 interlaced fps.

    if you render in progressive mode, and don’t use a special deinterlacer to merge the two fields into a whole frame, AE’s built in deinterlacer will dissapoint if you want perfect quality.

    besides framerate issues, the colors and contrast will differ too.

  • Chris Wright

    September 8, 2008 at 5:34 am in reply to: RSMB on film-like motion blur

    I used to have this same problem. I would have judder and think that just adding more motion blur would make it a whole lot better. I found that if you use twixtor’s frame rate and its speed change together, it will sub-sample more in-between frames for you. I used 98.75 here but 80% really helps a lot more.

    https://forums.creativecow.net/thread/50/855707#855715

  • Chris Wright

    September 8, 2008 at 5:34 am in reply to: RSMB on film-like motion blur

    I used to have this same problem. I would have judder and think that just adding more motion blur would make it a whole lot better. I found that if you use twixtor’s frame rate and its speed change together, it will sub-sample more in-between frames for you. I used 98.75 here but 80% really helps a lot more.

    https://forums.creativecow.net/thread/50/855707#855715

  • Chris Wright

    September 8, 2008 at 4:49 am in reply to: Blue Screened Backgrounds

    this website is very good for green screen tips and checklists.

    https://generalspecialist.com/2006/10/greenscreen-and-bluescreen-checklist.asp

  • Chris Wright

    September 8, 2008 at 4:42 am in reply to: simulating vhs or beta rewind

    draw multiple white line layers with displacement maps on them

  • Chris Wright

    September 8, 2008 at 4:42 am in reply to: simulating vhs or beta rewind

    draw multiple white line layers with displacement maps on
    them or try masks with distort effects

  • Chris Wright

    September 8, 2008 at 1:05 am in reply to: Brightness-color shifting problems

    go to effects->color correction->color stabilizer.

  • Chris Wright

    September 5, 2008 at 10:45 pm in reply to: Film Speed

    usually the metadata in the video tells you what it is and most video software interprets it correctly, except for image sequences, but hey, there’s not that many uncommon numbers out there. If you can’t find out where the video came from and get its orginal export settings, just see which numbers play back at the right speed, 23.976 29.97 59.94. You can see if it has scanlines by leaving fields off and seeing them in preview window.

  • Chris Wright

    September 5, 2008 at 10:26 pm in reply to: RGB Color Value Conversion

    “32-bit color” is generally a misnomer in regard to display color depth. While actual 32-bit color at ten to eleven bits per channel produces over 4.2 billion distinct colors, the term ?32-bit color? is most often a misuse.

    The so-called 32 bpp display graphic mode is identical in precision to the 24 bpp mode; there are still only eight bits per component, and the eight extra bits are often not used at all or alpha information.

    With only 8 bit per component, rounding errors tend to accumulate with each filtering algorithm that is employed, distorting the end result with human eyes seeing mostly the blue errors first.

    using 8 bpc- 8 bits a channel in a heavily nested effects comp will produce bad artifacts, but at least your render time is reduced.

  • Chris Wright

    September 5, 2008 at 7:15 pm in reply to: stabilise footage

    keep the trackers on screen. they won’t work if they get close to edge.

    virtualdub + deshaker 2.2 is free and as good as monet for stabilizing x,y, rotation, and zooms.

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